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| static void | onPlayerMove (IsoPlayer player) |
| static void | OnWeaponHitTree (IsoPlayer owner, HandWeapon weapon) |
| static void | onWeaponHitXp (IsoPlayer owner, HandWeapon weapon, IsoMovingObject hitObject, number damage, integer hitCount) |
| static void | onMakeItem (InventoryItem item, InventoryItem resultItem, Recipe recipe) |
| static void | displayCharacterInfo (integer key) |
| static boolean | randXp () |
| static void | addXp (IsoPlayer owner, PerkFactory::Perk type, number amount) |
| static void | levelPerk (IsoPlayer owner, PerkFactory::Perk perk, integer level, boolean addBuffer) |
| static void | checkForLosingLevel (IsoPlayer playerObj, PerkFactory::Perk perk) |
| static void | everyTenMinutes () |
| static table | getModData (IsoPlayer playerObj) |
| static void | onNewGame (IsoPlayer playerObj, IsoGridSquare square) |
◆ addXp()
| void xpUpdate::addXp |
( |
IsoPlayer | owner, |
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PerkFactory::Perk | type, |
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number | amount ) |
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◆ checkForLosingLevel()
| void xpUpdate::checkForLosingLevel |
( |
IsoPlayer | playerObj, |
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PerkFactory::Perk | perk ) |
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static |
◆ displayCharacterInfo()
| void xpUpdate::displayCharacterInfo |
( |
integer | key | ) |
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◆ everyTenMinutes()
| void xpUpdate::everyTenMinutes |
( |
| ) |
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◆ getModData()
| table xpUpdate::getModData |
( |
IsoPlayer | playerObj | ) |
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◆ levelPerk()
| void xpUpdate::levelPerk |
( |
IsoPlayer | owner, |
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PerkFactory::Perk | perk, |
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integer | level, |
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boolean | addBuffer ) |
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◆ onMakeItem()
| void xpUpdate::onMakeItem |
( |
InventoryItem | item, |
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InventoryItem | resultItem, |
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Recipe | recipe ) |
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static |
◆ onNewGame()
| void xpUpdate::onNewGame |
( |
IsoPlayer | playerObj, |
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IsoGridSquare | square ) |
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◆ onPlayerMove()
| void xpUpdate::onPlayerMove |
( |
IsoPlayer | player | ) |
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◆ OnWeaponHitTree()
| void xpUpdate::OnWeaponHitTree |
( |
IsoPlayer | owner, |
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HandWeapon | weapon ) |
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◆ onWeaponHitXp()
| void xpUpdate::onWeaponHitXp |
( |
IsoPlayer | owner, |
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HandWeapon | weapon, |
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IsoMovingObject | hitObject, |
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number | damage, |
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integer | hitCount ) |
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static |
◆ randXp()
| boolean xpUpdate::randXp |
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| ) |
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static |
◆ characterInfo
The documentation for this class was generated from the following file: