Interface Matrix3x2fc
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Method Summary
Modifier and TypeMethodDescriptionfloat
boolean
equals
(Matrix3x2fc arg0, float arg1) float[]
get
(float[] var1) float[]
get
(float[] var1, int var2) get
(int arg0, ByteBuffer arg1) get
(int arg0, FloatBuffer arg1) get
(ByteBuffer arg0) get
(FloatBuffer arg0) get
(Matrix3x2f arg0) float[]
get3x3
(float[] var1) float[]
get3x3
(float[] var1, int var2) get3x3
(int arg0, ByteBuffer arg1) get3x3
(int arg0, FloatBuffer arg1) get3x3
(ByteBuffer arg0) get3x3
(FloatBuffer arg0) float[]
get4x4
(float[] var1) float[]
get4x4
(float[] var1, int var2) get4x4
(int arg0, ByteBuffer arg1) get4x4
(int arg0, FloatBuffer arg1) get4x4
(ByteBuffer arg0) get4x4
(FloatBuffer arg0) getToAddress
(long arg0) invert
(Matrix3x2f arg0) boolean
isFinite()
float
m00()
float
m01()
float
m10()
float
m11()
float
m20()
float
m21()
mul
(Matrix3x2fc arg0, Matrix3x2f arg1) mulLocal
(Matrix3x2fc arg0, Matrix3x2f arg1) normalizedPositiveX
(Vector2f arg0) normalizedPositiveY
(Vector2f arg0) rotate
(float arg0, Matrix3x2f arg1) rotateAbout
(float arg0, float arg1, float arg2, Matrix3x2f arg3) rotateLocal
(float arg0, Matrix3x2f arg1) rotateTo
(Vector2fc arg0, Vector2fc arg1, Matrix3x2f arg2) scale
(float arg0, float arg1, Matrix3x2f arg2) scale
(float arg0, Matrix3x2f arg1) scale
(Vector2fc arg0, Matrix3x2f arg1) scaleAround
(float arg0, float arg1, float arg2, float arg3, Matrix3x2f arg4) scaleAround
(float arg0, float arg1, float arg2, Matrix3x2f arg3) scaleAroundLocal
(float arg0, float arg1, float arg2, float arg3, Matrix3x2f arg4) scaleAroundLocal
(float arg0, float arg1, float arg2, Matrix3x2f arg3) scaleLocal
(float arg0, float arg1, Matrix3x2f arg2) scaleLocal
(float arg0, Matrix3x2f arg1) boolean
testAar
(float arg0, float arg1, float arg2, float arg3) boolean
testCircle
(float arg0, float arg1, float arg2) boolean
testPoint
(float arg0, float arg1) transformDirection
(float arg0, float arg1, Vector2f arg2) transformDirection
(Vector2f arg0) transformDirection
(Vector2fc arg0, Vector2f arg1) transformPosition
(float arg0, float arg1, Vector2f arg2) transformPosition
(Vector2f arg0) transformPosition
(Vector2fc arg0, Vector2f arg1) translate
(float arg0, float arg1, Matrix3x2f arg2) translate
(Vector2fc arg0, Matrix3x2f arg1) translateLocal
(float arg0, float arg1, Matrix3x2f arg2) translateLocal
(Vector2fc arg0, Matrix3x2f arg1) unprojectInv
(float var1, float var2, int[] var3, Vector2f var4) view
(float arg0, float arg1, float arg2, float arg3, Matrix3x2f arg4) float[]
viewArea
(float[] var1)
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Method Details
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m00
float m00() -
m01
float m01() -
m10
float m10() -
m11
float m11() -
m20
float m20() -
m21
float m21() -
mul
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mulLocal
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determinant
float determinant() -
invert
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translate
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translate
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translateLocal
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translateLocal
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get
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get
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get
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get
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get
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get3x3
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get3x3
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get3x3
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get3x3
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get4x4
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get4x4
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get4x4
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get4x4
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getToAddress
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get
float[] get(float[] var1, int var2) -
get
float[] get(float[] var1) -
get3x3
float[] get3x3(float[] var1, int var2) -
get3x3
float[] get3x3(float[] var1) -
get4x4
float[] get4x4(float[] var1, int var2) -
get4x4
float[] get4x4(float[] var1) -
scale
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scale
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scaleAroundLocal
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scaleAroundLocal
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scale
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scaleLocal
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scaleLocal
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scaleAround
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scaleAround
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transform
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transform
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transform
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transformPosition
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transformPosition
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transformPosition
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transformDirection
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transformDirection
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transformDirection
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rotate
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rotateLocal
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rotateAbout
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rotateTo
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view
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origin
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viewArea
float[] viewArea(float[] var1) -
positiveX
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normalizedPositiveX
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positiveY
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normalizedPositiveY
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unproject
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unprojectInv
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testPoint
boolean testPoint(float arg0, float arg1) -
testCircle
boolean testCircle(float arg0, float arg1, float arg2) -
testAar
boolean testAar(float arg0, float arg1, float arg2, float arg3) -
equals
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isFinite
boolean isFinite()
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