Class GameProfileRecording
java.lang.Object
zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
zombie.GameProfileRecording
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
static class
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
close()
void
getValueAt
(int i) void
void
reset()
void
setNumFramesPerSegment
(int count) void
setStartTime
(long startTime) Methods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
appendCell, appendCell, appendCell, appendCell, appendCell, appendCellQuot, getColumnCount, getNameAt, getOrCreateColumn, setFrameNumber, writeLine
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Constructor Details
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GameProfileRecording
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Method Details
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setNumFramesPerSegment
public void setNumFramesPerSegment(int count) -
setStartTime
public void setStartTime(long startTime) -
logTimeSpan
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getValueAt
- Specified by:
getValueAt
in classGenericNameValueRecordingFrame
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reset
public void reset()- Specified by:
reset
in classGenericNameValueRecordingFrame
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close
public void close()- Overrides:
close
in classGenericNameValueRecordingFrame
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closeAndDiscard
public void closeAndDiscard()- Overrides:
closeAndDiscard
in classGenericNameValueRecordingFrame
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