Class GameProfileRecording
java.lang.Object
zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
zombie.GameProfileRecording
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic class -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidclose()voidgetValueAt(int var1) voidlogTimeSpan(GameProfiler.ProfileArea profileArea) voidreset()voidsetNumFramesPerSegment(int int0) voidsetStartTime(long long0) Methods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
appendCell, appendCell, appendCell, appendCell, appendCell, appendCellQuot, getColumnCount, getNameAt, getOrCreateColumn, setFrameNumber, writeLine
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Constructor Details
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GameProfileRecording
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Method Details
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setNumFramesPerSegment
public void setNumFramesPerSegment(int int0) -
setStartTime
public void setStartTime(long long0) -
logTimeSpan
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getValueAt
- Specified by:
getValueAtin classGenericNameValueRecordingFrame
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reset
public void reset()- Specified by:
resetin classGenericNameValueRecordingFrame
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close
public void close()- Overrides:
closein classGenericNameValueRecordingFrame
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closeAndDiscard
public void closeAndDiscard()- Overrides:
closeAndDiscardin classGenericNameValueRecordingFrame
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