Class LoopedRangedWeaponSounds

java.lang.Object
zombie.audio.LoopedRangedWeaponSounds

public final class LoopedRangedWeaponSounds extends Object
  • Field Details

  • Constructor Details

    • LoopedRangedWeaponSounds

      public LoopedRangedWeaponSounds()
  • Method Details

    • startAttackLoopSound

      public void startAttackLoopSound(Object owner, String soundName)
    • stopAttackLoopSound

      public void stopAttackLoopSound(Object owner, boolean cancelPrevious)
    • isPlaying

      public boolean isPlaying(Object owner)
    • isPlaying

      public boolean isPlaying(Object owner, String soundName)
    • setPosition

      public void setPosition(Object owner, float x, float y, float z)
    • setParameters

      public void setParameters(Object owner, float firearmInside, float firearmRoomSize)
    • update

      public void update()
    • getOwnerObjectForRemotePlayer

      public Object getOwnerObjectForRemotePlayer(short playerId)
    • disconnectPlayer

      public void disconnectPlayer(short playerId)