Uses of Class
zombie.characters.BodyDamage.BodyPart
Packages that use BodyPart
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Uses of BodyPart in zombie
Modifier and TypeMethodDescriptionvoidCombatManager.applyDamage(BodyPart bodyPart, float damageAmount) -
Uses of BodyPart in zombie.characters
Methods in zombie.characters with parameters of type BodyPartModifier and TypeMethodDescriptionstatic floatFallingWhileInjured.getDamageMultiplier(BodyPart in_bodyPart) -
Uses of BodyPart in zombie.characters.BodyDamage
Methods in zombie.characters.BodyDamage that return BodyPartModifier and TypeMethodDescriptionBodyDamage.getBodyPart(BodyPartType type) BodyDamage.setScratchedWindow()Methods in zombie.characters.BodyDamage that return types with arguments of type BodyPartMethods in zombie.characters.BodyDamage with parameters of type BodyPartModifier and TypeMethodDescriptionvoidBodyDamage.addStiffness(BodyPart part, float stiffness) voidvoidBodyPart.sync(BodyPart other, BodyDamageSync.Updater updater) Constructors in zombie.characters.BodyDamage with parameters of type BodyPartModifierConstructorDescriptionThermalNode(boolean isCore, float init_temperature, BodyPart bodyPart, float insulationMultiplier) ThermalNode(float init_temperature, BodyPart bodyPart, float insulationMultiplier) ThermalNode(boolean isCore, float init_temperature, BodyPart bodyPart, float insulationMultiplier) ThermalNode(float init_temperature, BodyPart bodyPart, float insulationMultiplier) -
Uses of BodyPart in zombie.Lua
Methods in zombie.Lua with parameters of type BodyPartModifier and TypeMethodDescriptionvoidLuaManager.GlobalObject.syncBodyPart(BodyPart bodyPart, long syncParams)