Class FallDamage
java.lang.Object
zombie.characters.FallDamage
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatbooleanbooleanisFall()booleanbooleanbooleanbooleanbooleanbooleanvoidvoidvoidreset()voidsetLandingImpact(float impactIsoSpeed)
-
Constructor Details
-
FallDamage
public FallDamage()
-
-
Method Details
-
registerVariableCallbacks
-
registerDebugGameVariables
-
reset
public void reset() -
setLandingImpact
public void setLandingImpact(float impactIsoSpeed) -
isFall
public boolean isFall() -
isDamagingFall
public boolean isDamagingFall() -
isLightFall
public boolean isLightFall() -
isMoreThanLightFall
public boolean isMoreThanLightFall() -
isHardFall
public boolean isHardFall() -
isMoreThanHardFall
public boolean isMoreThanHardFall() -
isSevereFall
public boolean isSevereFall() -
isLethalFall
public boolean isLethalFall() -
getImpactIsoSpeed
public float getImpactIsoSpeed() -
getFallImpactSeverity
-