Class FallingConstants
java.lang.Object
zombie.characters.FallingConstants
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final float -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic FallSeveritygetFallSeverity(float in_isoFallSpeed) static floatgetIsoImpactSpeedFromHeight(float in_isoWorldHeight) static booleanisDamagingFall(float in_isoFallSpeed) static booleanisFall(float in_isoFallSpeed) static booleanisHardFall(float in_isoFallSpeed) static booleanisLethalFall(float in_isoFallSpeed) static booleanisLightFall(float in_isoFallSpeed) static booleanisMoreThanHardFall(float in_isoFallSpeed) static booleanisMoreThanLightFall(float in_isoFallSpeed) static booleanisSevereFall(float in_isoFallSpeed)
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Field Details
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IsoWorldToPhysicsZScale
public static final float IsoWorldToPhysicsZScale- See Also:
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PhysicsToIsoWorldZScale
public static final float PhysicsToIsoWorldZScale- See Also:
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FallAcceleration
public static final float FallAcceleration- See Also:
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IsoFallAcceleration
public static final float IsoFallAcceleration- See Also:
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isFallingThreshold
public static final float isFallingThreshold -
noDamageThreshold
public static final float noDamageThreshold -
hardFallThreshold
public static final float hardFallThreshold -
severeFallThreshold
public static final float severeFallThreshold -
lethalFallThreshold
public static final float lethalFallThreshold -
zombieLethalFallThreshold
public static final float zombieLethalFallThreshold -
fallDamageMultiplier
public static final float fallDamageMultiplier- See Also:
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fallDamageInjuryMultiplier
public static final float fallDamageInjuryMultiplier- See Also:
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Constructor Details
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FallingConstants
public FallingConstants()
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Method Details
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getIsoImpactSpeedFromHeight
public static float getIsoImpactSpeedFromHeight(float in_isoWorldHeight) -
isLethalFall
public static boolean isLethalFall(float in_isoFallSpeed) -
isSevereFall
public static boolean isSevereFall(float in_isoFallSpeed) -
isHardFall
public static boolean isHardFall(float in_isoFallSpeed) -
isMoreThanHardFall
public static boolean isMoreThanHardFall(float in_isoFallSpeed) -
isLightFall
public static boolean isLightFall(float in_isoFallSpeed) -
isMoreThanLightFall
public static boolean isMoreThanLightFall(float in_isoFallSpeed) -
isFall
public static boolean isFall(float in_isoFallSpeed) -
isDamagingFall
public static boolean isDamagingFall(float in_isoFallSpeed) -
getFallSeverity
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