Class FallingConstants
java.lang.Object
zombie.characters.FallingConstants
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final floatstatic final float -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic FallSeveritygetFallSeverity(float isoFallSpeed) static floatgetIsoImpactSpeedFromHeight(float fallHeight) static booleanisDamagingFall(float isoFallSpeed) static booleanisFall(float isoFallSpeed) static booleanisHardFall(float isoFallSpeed) static booleanisLethalFall(float isoFallSpeed) static booleanisLightFall(float isoFallSpeed) static booleanisMoreThanHardFall(float isoFallSpeed) static booleanisMoreThanLightFall(float isoFallSpeed) static booleanisSevereFall(float isoFallSpeed)
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Field Details
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IsoWorldToPhysicsZScale
public static final float IsoWorldToPhysicsZScale- See Also:
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PhysicsToIsoWorldZScale
public static final float PhysicsToIsoWorldZScale- See Also:
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FallAcceleration
public static final float FallAcceleration- See Also:
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IsoFallAcceleration
public static final float IsoFallAcceleration- See Also:
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isFallingThreshold
public static final float isFallingThreshold -
noDamageThreshold
public static final float noDamageThreshold -
hardFallThreshold
public static final float hardFallThreshold -
severeFallThreshold
public static final float severeFallThreshold -
lethalFallThreshold
public static final float lethalFallThreshold -
zombieLethalFallThreshold
public static final float zombieLethalFallThreshold -
fallDamageMultiplier
public static final float fallDamageMultiplier- See Also:
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fallDamageInjuryMultiplier
public static final float fallDamageInjuryMultiplier- See Also:
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Constructor Details
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FallingConstants
public FallingConstants()
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Method Details
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getIsoImpactSpeedFromHeight
public static float getIsoImpactSpeedFromHeight(float fallHeight) -
isLethalFall
public static boolean isLethalFall(float isoFallSpeed) -
isSevereFall
public static boolean isSevereFall(float isoFallSpeed) -
isHardFall
public static boolean isHardFall(float isoFallSpeed) -
isMoreThanHardFall
public static boolean isMoreThanHardFall(float isoFallSpeed) -
isLightFall
public static boolean isLightFall(float isoFallSpeed) -
isMoreThanLightFall
public static boolean isMoreThanLightFall(float isoFallSpeed) -
isFall
public static boolean isFall(float isoFallSpeed) -
isDamagingFall
public static boolean isDamagingFall(float isoFallSpeed) -
getFallSeverity
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