Uses of Interface
zombie.characters.animals.pathfind.IPathRenderer
Packages that use IPathRenderer
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Uses of IPathRenderer in zombie.characters.animals.pathfind
Classes in zombie.characters.animals.pathfind that implement IPathRendererMethods in zombie.characters.animals.pathfind with parameters of type IPathRendererModifier and TypeMethodDescriptionvoidCombinedZones.render(IPathRenderer renderer, float x1, float y1, float x2, float y2) voidMesh.renderOffMeshConnections(IPathRenderer renderer, float r, float g, float b, float a) voidMesh.renderOutline(IPathRenderer renderer, float r, float g, float b, float a) voidMeshWanderer.renderPath(UIWorldMap ui, Zone zone, float x1, float y1, float x2, float y2, IPathRenderer renderer, Mesh mesh1, HashMap<Mesh, Zone> meshZoneHashMap) voidMesh.renderPoints(IPathRenderer renderer, float r, float g, float b, float a) voidMesh.renderTriangles(IPathRenderer renderer, float r, float g, float b, float a)