Class DefaultShader
java.lang.Object
zombie.core.opengl.Shader
zombie.core.DefaultShader
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
onCompileSuccess
(ShaderProgram shaderProgram) void
setChunkDepth
(float float0) void
setTextureActive
(boolean boolean0) void
setZ
(float float0) void
startMainThread
(TextureDraw var1, int var2) void
startRenderThread
(TextureDraw var1) Methods inherited from class zombie.core.opengl.Shader
Activate, callback, destroy, End, getHeight, getID, getName, getProgram, getRequiresSkinning, GetRequiresSkinning, getShaderProgram, getWidth, initShaderProgram, isCompiled, postRender, setHeight, setTexture, SetupBones, SetupInstancedData, setWidth, Start
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Field Details
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isActive
public static boolean isActive
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Constructor Details
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DefaultShader
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Method Details
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startMainThread
- Overrides:
startMainThread
in classShader
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startRenderThread
- Overrides:
startRenderThread
in classShader
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onCompileSuccess
- Overrides:
onCompileSuccess
in classShader
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setTextureActive
public void setTextureActive(boolean boolean0) -
setZ
public void setZ(float float0) -
setChunkDepth
public void setChunkDepth(float float0)
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