Class DefaultShader

java.lang.Object
zombie.core.opengl.Shader
zombie.core.DefaultShader
All Implemented Interfaces:
IShaderProgramListener

public class DefaultShader extends Shader
  • Field Details

    • isActive

      public static boolean isActive
  • Constructor Details

    • DefaultShader

      public DefaultShader(String name)
  • Method Details

    • startMainThread

      public void startMainThread(TextureDraw texd, int playerIndex)
      Overrides:
      startMainThread in class Shader
    • startRenderThread

      public void startRenderThread(TextureDraw texd)
      Overrides:
      startRenderThread in class Shader
    • onCompileSuccess

      public void onCompileSuccess(ShaderProgram sender)
    • setTextureActive

      public void setTextureActive(boolean b)
    • setZ

      public void setZ(float z)
    • setChunkDepth

      public void setChunkDepth(float depth)