Class DefaultShader
java.lang.Object
zombie.core.opengl.Shader
zombie.core.DefaultShader
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidonCompileSuccess(ShaderProgram shaderProgram) voidsetChunkDepth(float float0) voidsetTextureActive(boolean boolean0) voidsetZ(float float0) voidstartMainThread(TextureDraw var1, int var2) voidstartRenderThread(TextureDraw var1) Methods inherited from class zombie.core.opengl.Shader
Activate, callback, destroy, End, getHeight, getID, getName, getProgram, getRequiresSkinning, GetRequiresSkinning, getShaderProgram, getWidth, isCompiled, postRender, setHeight, setTexture, SetupBones, SetupInstancedData, setWidth, Start
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Field Details
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isActive
public static boolean isActive
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Constructor Details
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DefaultShader
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Method Details
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startMainThread
- Overrides:
startMainThreadin classShader
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startRenderThread
- Overrides:
startRenderThreadin classShader
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onCompileSuccess
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setTextureActive
public void setTextureActive(boolean boolean0) -
setZ
public void setZ(float float0) -
setChunkDepth
public void setChunkDepth(float float0)
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