Class SDFShader
java.lang.Object
zombie.core.opengl.Shader
zombie.core.opengl.SDFShader
-
Field Summary
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected void
onCompileSuccess
(ShaderProgram shaderProgram) void
startRenderThread
(TextureDraw var1) void
updateOutline
(float float0, float float1, float float2, float float3, float float4) void
updateShadow
(float float0) void
updateThreshold
(float float0) Methods inherited from class zombie.core.opengl.Shader
Activate, callback, destroy, End, getHeight, getID, getName, getProgram, getRequiresSkinning, GetRequiresSkinning, getShaderProgram, getWidth, initShaderProgram, isCompiled, postRender, setHeight, setTexture, SetupBones, SetupInstancedData, setWidth, Start, startMainThread
-
Constructor Details
-
SDFShader
-
-
Method Details
-
onCompileSuccess
- Overrides:
onCompileSuccess
in classShader
-
startRenderThread
- Overrides:
startRenderThread
in classShader
-
updateThreshold
public void updateThreshold(float float0) -
updateOutline
public void updateOutline(float float0, float float1, float float2, float float3, float float4) -
updateShadow
public void updateShadow(float float0)
-