Class ShaderUniformSetter
java.lang.Object
zombie.core.textures.TextureDraw.GenericDrawer
zombie.core.opengl.ShaderUniformSetter
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Nested Class Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic ShaderUniformSetteralloc()voidvoidstatic voidrelease(ShaderUniformSetter shaderUniformSetter) voidrender()setNext(ShaderUniformSetter shaderUniformSetter0) static ShaderUniformSetteruniform1f(int int0, float float0) static ShaderUniformSetterstatic ShaderUniformSetteruniform1i(int int0, int int1) static ShaderUniformSetterstatic ShaderUniformSetteruniform2f(int int0, float float0, float float1) static ShaderUniformSetteruniform2i(int int0, int int1, int int2) static ShaderUniformSetteruniform3f(int int0, float float0, float float1, float float2) static ShaderUniformSetteruniform3i(int int0, int int1, int int2, int int3) static ShaderUniformSetteruniform4f(int int0, float float0, float float1, float float2, float float3) static ShaderUniformSetteruniform4i(int int0, int int1, int int2, int int3, int int4) Methods inherited from class zombie.core.textures.TextureDraw.GenericDrawer
render
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Constructor Details
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ShaderUniformSetter
public ShaderUniformSetter()
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Method Details
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setNext
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render
public void render()- Specified by:
renderin classTextureDraw.GenericDrawer
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postRender
public void postRender()- Overrides:
postRenderin classTextureDraw.GenericDrawer
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invokeAll
public void invokeAll() -
uniform1f
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uniform2f
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uniform3f
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uniform4f
public static ShaderUniformSetter uniform4f(int int0, float float0, float float1, float float2, float float3) -
uniform1f
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uniform1i
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uniform2i
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uniform3i
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uniform4i
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uniform1i
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alloc
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release
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