Class WorldSimulation
java.lang.Object
zombie.core.physics.WorldSimulation
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
activateChunkMap
(int int0) void
create()
void
deactivateChunkMap
(int int0) void
destroy()
static TextureDraw.GenericDrawer
getDrawer
(int int0) void
scrollGroundDown
(int int0) void
scrollGroundLeft
(int int0) void
scrollGroundRight
(int int0) void
scrollGroundUp
(int int0) void
update()
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Field Details
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instance
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physicsObjectMap
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created
public boolean created -
offsetX
public float offsetX -
offsetY
public float offsetY -
time
public long time -
periodSec
public float periodSec
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Constructor Details
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WorldSimulation
public WorldSimulation()
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Method Details
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create
public void create() -
destroy
public void destroy() -
update
public void update() -
activateChunkMap
public void activateChunkMap(int int0) -
deactivateChunkMap
public void deactivateChunkMap(int int0) -
scrollGroundLeft
public void scrollGroundLeft(int int0) -
scrollGroundRight
public void scrollGroundRight(int int0) -
scrollGroundUp
public void scrollGroundUp(int int0) -
scrollGroundDown
public void scrollGroundDown(int int0) -
getDrawer
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