Class WorldSimulation
java.lang.Object
zombie.core.physics.WorldSimulation
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidactivateChunkMap(int playerIndex) voidcreate()voiddeactivateChunkMap(int playerIndex) voiddestroy()static TextureDraw.GenericDrawergetDrawer(int playerIndex) voidscrollGroundDown(int playerIndex) voidscrollGroundLeft(int playerIndex) voidscrollGroundRight(int playerIndex) voidscrollGroundUp(int playerIndex) voidupdate()
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Field Details
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instance
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physicsObjectMap
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created
public boolean created -
offsetX
public float offsetX -
offsetY
public float offsetY -
time
public long time -
periodSec
public float periodSec
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Constructor Details
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WorldSimulation
public WorldSimulation()
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Method Details
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create
public void create() -
destroy
public void destroy() -
update
public void update() -
activateChunkMap
public void activateChunkMap(int playerIndex) -
deactivateChunkMap
public void deactivateChunkMap(int playerIndex) -
scrollGroundLeft
public void scrollGroundLeft(int playerIndex) -
scrollGroundRight
public void scrollGroundRight(int playerIndex) -
scrollGroundUp
public void scrollGroundUp(int playerIndex) -
scrollGroundDown
public void scrollGroundDown(int playerIndex) -
getDrawer
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