Class WorldSimulation
java.lang.Object
zombie.core.physics.WorldSimulation
-
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
activateChunkMap
(int playerIndex) void
create()
void
deactivateChunkMap
(int playerIndex) void
destroy()
static TextureDraw.GenericDrawer
getDrawer
(int playerIndex) void
scrollGroundDown
(int playerIndex) void
scrollGroundLeft
(int playerIndex) void
scrollGroundRight
(int playerIndex) void
scrollGroundUp
(int playerIndex) void
update()
-
Field Details
-
instance
-
physicsObjectMap
-
created
public boolean created -
offsetX
public float offsetX -
offsetY
public float offsetY -
time
public long time -
periodSec
public float periodSec
-
-
Constructor Details
-
WorldSimulation
public WorldSimulation()
-
-
Method Details
-
create
public void create() -
destroy
public void destroy() -
update
public void update() -
activateChunkMap
public void activateChunkMap(int playerIndex) -
deactivateChunkMap
public void deactivateChunkMap(int playerIndex) -
scrollGroundLeft
public void scrollGroundLeft(int playerIndex) -
scrollGroundRight
public void scrollGroundRight(int playerIndex) -
scrollGroundUp
public void scrollGroundUp(int playerIndex) -
scrollGroundDown
public void scrollGroundDown(int playerIndex) -
getDrawer
-