Class AnimationNodeRecordingFrame
java.lang.Object
zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidbuildHeader(StringBuilder stringBuilder) voidlogActionState(ActionGroup actionGroup, ActionState actionState, List<ActionState> list) voidlogAIState(State state, List<StateMachine.SubstateSlot> subStates) voidlogAnimState(AnimState state) voidMethods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
getOrCreateColumn, getValueAt, getWeightAt, logWeight, resetMethods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
appendCell, appendCell, appendCell, appendCell, appendCell, appendCellQuot, close, closeAndDiscard, getColumnCount, getNameAt, getOrCreateColumn, setFrameNumber, writeLine
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Constructor Details
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AnimationNodeRecordingFrame
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Method Details
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logActionState
public void logActionState(ActionGroup actionGroup, ActionState actionState, List<ActionState> list) -
logAIState
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logAnimState
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logCharacterToPlayerDiff
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buildHeader
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