Class AnimationNodeRecordingFrame
java.lang.Object
zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
zombie.core.skinnedmodel.animation.debug.AnimationNodeRecordingFrame
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Field Summary
Fields inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
delim, m_columnNames, m_fileKey, m_firstFrameNumber, m_frameNumber, m_headerDirty, m_lineBuffer, m_nameIndices, m_outHeader, m_outHeaderFile, m_outValues, m_valuesFileNameSuffix
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
buildHeader
(StringBuilder stringBuilder) void
logActionState
(ActionGroup actionGroup, ActionState actionState, List<ActionState> list) void
logAIState
(State state, List<StateMachine.SubstateSlot> subStates) void
logAnimState
(AnimState state) void
protected void
writeData
(StringBuilder stringBuilder) Methods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameWeightRecordingFrame
getOrCreateColumn, getValueAt, getWeightAt, logWeight, onColumnAdded, reset
Methods inherited from class zombie.core.skinnedmodel.animation.debug.GenericNameValueRecordingFrame
addColumnInternal, appendCell, appendCell, appendCell, appendCell, appendCell, appendCellQuot, close, closeAndDiscard, flushHeaderToFile, getColumnCount, getNameAt, getOrCreateColumn, openHeader, openValuesFile, setFrameNumber, writeData, writeHeaderToMemory, writeLine
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Constructor Details
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AnimationNodeRecordingFrame
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Method Details
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logActionState
public void logActionState(ActionGroup actionGroup, ActionState actionState, List<ActionState> list) -
logAIState
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logAnimState
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logCharacterToPlayerDiff
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buildHeader
- Overrides:
buildHeader
in classGenericNameValueRecordingFrame
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writeData
- Overrides:
writeData
in classGenericNameValueRecordingFrame
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