Uses of Class
zombie.core.skinnedmodel.Vector3
Packages that use Vector3
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Uses of Vector3 in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel that return Vector3Modifier and TypeMethodDescriptionVector3.add(float x, float y, float z) Vector3.mul(float f) Vector3.mul(float x, float y, float z) Vector3.normalize()Vector3.reset()Vector3.set(float x, float y, float z) Vector3.sub(float x, float y, float z) Vector3.x(float x) Vector3.y(float y) Vector3.z(float z) Methods in zombie.core.skinnedmodel with parameters of type Vector3Modifier and TypeMethodDescriptionstatic voidHelperFunctions.ApplyBlendBone(float weight, org.lwjgl.util.vector.Matrix4f transform, Vector3 vertPos, Vector3 vertNorm, Vector3 newPos, Vector3 newNorm) floatConstructors in zombie.core.skinnedmodel with parameters of type Vector3 -
Uses of Vector3 in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as Vector3Modifier and TypeFieldDescriptionVertexPositionNormalTangentTexture.normalVertexPositionNormalTangentTextureSkin.normalVertexPositionNormalTangentTexture.positionVertexPositionNormalTangentTextureSkin.positionVertexPositionNormalTangentTexture.tangentVertexPositionNormalTangentTextureSkin.tangentConstructors in zombie.core.skinnedmodel.model with parameters of type Vector3