Uses of Class
zombie.core.skinnedmodel.Vector3
Packages that use Vector3
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Uses of Vector3 in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel that return Vector3Modifier and TypeMethodDescriptionVector3.add
(float _x, float _y, float _z) Vector3.mul
(float f) Vector3.mul
(float _x, float _y, float _z) Vector3.normalize()
Vector3.reset()
Vector3.set
(float _x, float _y, float _z) Vector3.sub
(float _x, float _y, float _z) Vector3.x
(float _x) Vector3.y
(float _y) Vector3.z
(float _z) Methods in zombie.core.skinnedmodel with parameters of type Vector3Modifier and TypeMethodDescriptionstatic void
HelperFunctions.ApplyBlendBone
(float float0, org.lwjgl.util.vector.Matrix4f matrix4f, Vector3 vector30, Vector3 vector32, Vector3 vector31, Vector3 vector33) float
Constructors in zombie.core.skinnedmodel with parameters of type Vector3 -
Uses of Vector3 in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as Vector3Modifier and TypeFieldDescriptionVertexPositionNormalTangentTexture.Normal
VertexPositionNormalTangentTextureSkin.Normal
VertexPositionNormalTextureColor.Normal
VertexPositionNormalTangentTexture.Position
VertexPositionNormalTangentTextureSkin.Position
VertexPositionNormalTextureColor.Position
VertexPositionNormalTangentTexture.Tangent
VertexPositionNormalTangentTextureSkin.Tangent
Constructors in zombie.core.skinnedmodel.model with parameters of type Vector3 -
Uses of Vector3 in zombie.vehicles
Methods in zombie.vehicles that return Vector3Modifier and TypeMethodDescriptionBaseVehicle.getIntersectPoint
(Vector3 vector31, Vector3 vector33) Methods in zombie.vehicles with parameters of type Vector3Modifier and TypeMethodDescriptionBaseVehicle.getIntersectPoint
(Vector3 vector31, Vector3 vector33)