Uses of Class
zombie.core.skinnedmodel.Vector3
Packages that use Vector3
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Uses of Vector3 in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel that return Vector3Modifier and TypeMethodDescriptionVector3.add(float _x, float _y, float _z) Vector3.mul(float f) Vector3.mul(float _x, float _y, float _z) Vector3.normalize()Vector3.reset()Vector3.set(float _x, float _y, float _z) Vector3.sub(float _x, float _y, float _z) Vector3.x(float _x) Vector3.y(float _y) Vector3.z(float _z) Methods in zombie.core.skinnedmodel with parameters of type Vector3Modifier and TypeMethodDescriptionstatic voidHelperFunctions.ApplyBlendBone(float float0, org.lwjgl.util.vector.Matrix4f matrix4f, Vector3 vector30, Vector3 vector32, Vector3 vector31, Vector3 vector33) floatConstructors in zombie.core.skinnedmodel with parameters of type Vector3 -
Uses of Vector3 in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as Vector3Modifier and TypeFieldDescriptionVertexPositionNormalTangentTexture.NormalVertexPositionNormalTangentTextureSkin.NormalVertexPositionNormalTextureColor.NormalVertexPositionNormalTangentTexture.PositionVertexPositionNormalTangentTextureSkin.PositionVertexPositionNormalTextureColor.PositionVertexPositionNormalTangentTexture.TangentVertexPositionNormalTangentTextureSkin.TangentConstructors in zombie.core.skinnedmodel.model with parameters of type Vector3 -
Uses of Vector3 in zombie.vehicles
Methods in zombie.vehicles that return Vector3Modifier and TypeMethodDescriptionBaseVehicle.getIntersectPoint(Vector3 vector31, Vector3 vector33) Methods in zombie.vehicles with parameters of type Vector3Modifier and TypeMethodDescriptionBaseVehicle.getIntersectPoint(Vector3 vector31, Vector3 vector33)