Class VertexBufferObject
java.lang.Object
zombie.core.skinnedmodel.model.VertexBufferObject
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumstatic final classstatic final classstatic final classstatic final classstatic enum -
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionVertexBufferObject(VertexBufferObject.VertexArray vertexArray, int[] ints) VertexBufferObject(VertexBufferObject.VertexArray vertexArray, int[] ints1, boolean boolean0) VertexBufferObject(VertexPositionNormalTangentTexture[] vertexPositionNormalTangentTextures, int[] ints) Deprecated.VertexBufferObject(VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkins, int[] ints0, boolean boolean0) Deprecated. -
Method Summary
Modifier and TypeMethodDescriptionbooleanintBeginInstancedDraw(Shader shader) voidclear()voidvoidDrawInstanced(Shader shader, int int0) voidstatic voidFinishDraw(VertexBufferObject.VertexFormat vertexFormat, Shader shader, boolean boolean0) voidFinishDraw(Shader shader, boolean boolean0) voidFinishInstancedDraw(Shader shader, boolean boolean0) static floatgetDepthValueAt(float float0, float float1, float float2) static voidgetModelViewProjection(Matrix4f matrix4f2) LoadSoftwareVBO(ByteBuffer byteBuffer2, VertexBufferObject.Vbo vbo1, int[] ints) voidstatic voidsetModelViewProjection(ShaderProgram shaderProgram) static voidsetModelViewProjection(Shader shader)
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Field Details
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funcs
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bStatic
public boolean bStatic
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Constructor Details
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VertexBufferObject
public VertexBufferObject() -
VertexBufferObject
@Deprecated public VertexBufferObject(VertexPositionNormalTangentTexture[] vertexPositionNormalTangentTextures, int[] ints) Deprecated. -
VertexBufferObject
@Deprecated public VertexBufferObject(VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkins, int[] ints0, boolean boolean0) Deprecated. -
VertexBufferObject
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VertexBufferObject
public VertexBufferObject(VertexBufferObject.VertexArray vertexArray, int[] ints1, boolean boolean0)
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Method Details
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LoadSoftwareVBO
public VertexBufferObject.Vbo LoadSoftwareVBO(ByteBuffer byteBuffer2, VertexBufferObject.Vbo vbo1, int[] ints) -
clear
public void clear() -
BeginInstancedDraw
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FinishInstancedDraw
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BeginDraw
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Draw
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DrawInstanced
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DrawStrip
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FinishDraw
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FinishDraw
public static void FinishDraw(VertexBufferObject.VertexFormat vertexFormat, Shader shader, boolean boolean0) -
PushDrawCall
public void PushDrawCall() -
getModelViewProjection
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getDepthValueAt
public static float getDepthValueAt(float float0, float float1, float float2) -
setModelViewProjection
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setModelViewProjection
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