Uses of Class
zombie.core.skinnedmodel.model.VertexPositionNormalTangentTextureSkin
Packages that use VertexPositionNormalTangentTextureSkin
Package
Description
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Uses of VertexPositionNormalTangentTextureSkin in zombie.core.skinnedmodel
Methods in zombie.core.skinnedmodel with parameters of type VertexPositionNormalTangentTextureSkinModifier and TypeMethodDescriptionstatic void
HelperFunctions.TransformVertices
(VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkin1, List<org.lwjgl.util.vector.Matrix4f> list) -
Uses of VertexPositionNormalTangentTextureSkin in zombie.core.skinnedmodel.animation
Methods in zombie.core.skinnedmodel.animation that return VertexPositionNormalTangentTextureSkinModifier and TypeMethodDescriptionSoftwareSkinnedModelAnim.updateSkin
(org.lwjgl.util.vector.Matrix4f[] matrix4f3, VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkin1, int int0) Methods in zombie.core.skinnedmodel.animation with parameters of type VertexPositionNormalTangentTextureSkinModifier and TypeMethodDescriptionSoftwareSkinnedModelAnim.updateSkin
(org.lwjgl.util.vector.Matrix4f[] matrix4f3, VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkin1, int int0) -
Uses of VertexPositionNormalTangentTextureSkin in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as VertexPositionNormalTangentTextureSkinConstructors in zombie.core.skinnedmodel.model with parameters of type VertexPositionNormalTangentTextureSkinModifierConstructorDescriptionSoftwareModelMesh
(VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkin, int[] int0) VertexBufferObject
(VertexPositionNormalTangentTextureSkin[] vertexPositionNormalTangentTextureSkin, int[] int0, boolean boolean0) Deprecated.