Class PopTemplateManager
java.lang.Object
zombie.core.skinnedmodel.population.PopTemplateManager
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final PopTemplateManagerstatic final intstatic final intstatic final int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddClothingItem(IsoGameCharacter character, ModelManager.ModelSlot modelSlot, ItemVisual itemVisual, ClothingItem clothingItem) addClothingItem(IsoGameCharacter character, ModelManager.ModelSlot modelSlot, ItemVisual itemVisual, ClothingItem clothingItem, boolean boolean0) voidinit()booleanisItemModelAlt(BodyLocationGroup bodyLocationGroup, ItemVisuals itemVisuals, ItemVisual itemVisual) booleanisItemModelAlt(ItemVisuals itemVisuals, String string) booleanisItemModelHidden(BodyLocationGroup bodyLocationGroup, ItemVisuals itemVisuals, ItemVisual itemVisual) booleanisItemModelHidden(ItemVisuals itemVisuals, String string) voidpopulateCharacterModelSlot(IsoGameCharacter character, ModelManager.ModelSlot modelSlot)
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Field Details
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instance
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m_MaleSkins
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m_FemaleSkins
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m_MaleSkins_Zombie1
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m_FemaleSkins_Zombie1
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m_MaleSkins_Zombie2
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m_FemaleSkins_Zombie2
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m_MaleSkins_Zombie3
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m_FemaleSkins_Zombie3
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m_CowSkins
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m_RatSkins
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m_SkeletonMaleSkins_Zombie
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m_SkeletonFemaleSkins_Zombie
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SKELETON_BURNED_SKIN_INDEX
public static final int SKELETON_BURNED_SKIN_INDEX- See Also:
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SKELETON_NORMAL_SKIN_INDEX
public static final int SKELETON_NORMAL_SKIN_INDEX- See Also:
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SKELETON_MUSCLE_SKIN_INDEX
public static final int SKELETON_MUSCLE_SKIN_INDEX- See Also:
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Constructor Details
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PopTemplateManager
public PopTemplateManager()
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Method Details
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init
public void init() -
addClothingItem
public ModelInstance addClothingItem(IsoGameCharacter character, ModelManager.ModelSlot modelSlot, ItemVisual itemVisual, ClothingItem clothingItem) -
addClothingItem
public ModelInstance addClothingItem(IsoGameCharacter character, ModelManager.ModelSlot modelSlot, ItemVisual itemVisual, ClothingItem clothingItem, boolean boolean0) -
populateCharacterModelSlot
public void populateCharacterModelSlot(IsoGameCharacter character, ModelManager.ModelSlot modelSlot) -
isItemModelHidden
public boolean isItemModelHidden(BodyLocationGroup bodyLocationGroup, ItemVisuals itemVisuals, ItemVisual itemVisual) -
isItemModelHidden
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isItemModelAlt
public boolean isItemModelAlt(BodyLocationGroup bodyLocationGroup, ItemVisuals itemVisuals, ItemVisual itemVisual) -
isItemModelAlt
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