Interface IGLFramebufferObject
- All Known Implementing Classes:
GLFramebufferObject30
,GLFramebufferObjectARB
,GLFramebufferObjectEXT
public interface IGLFramebufferObject
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Method Summary
Modifier and TypeMethodDescriptionint
int
int
int
int
int
int
int
int
int
int
int
int
int
int
int
int
void
glBindFramebuffer
(int target, int framebuffer) void
glBindRenderbuffer
(int target, int renderbuffer) int
glCheckFramebufferStatus
(int target) void
glDeleteFramebuffers
(int renderbuffer) void
glDeleteRenderbuffers
(int renderbuffer) void
glFramebufferRenderbuffer
(int target, int attachment, int renderbuffertarget, int renderbuffer) void
glFramebufferTexture2D
(int target, int attachment, int textarget, int texture, int level) int
int
void
glRenderbufferStorage
(int target, int internalformat, int width, int height)
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Method Details
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GL_FRAMEBUFFER
int GL_FRAMEBUFFER() -
GL_RENDERBUFFER
int GL_RENDERBUFFER() -
GL_COLOR_ATTACHMENT0
int GL_COLOR_ATTACHMENT0() -
GL_DEPTH_ATTACHMENT
int GL_DEPTH_ATTACHMENT() -
GL_STENCIL_ATTACHMENT
int GL_STENCIL_ATTACHMENT() -
GL_DEPTH_STENCIL
int GL_DEPTH_STENCIL() -
GL_DEPTH24_STENCIL8
int GL_DEPTH24_STENCIL8() -
GL_FRAMEBUFFER_COMPLETE
int GL_FRAMEBUFFER_COMPLETE() -
GL_FRAMEBUFFER_UNDEFINED
int GL_FRAMEBUFFER_UNDEFINED() -
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT() -
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT() -
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS() -
GL_FRAMEBUFFER_INCOMPLETE_FORMATS
int GL_FRAMEBUFFER_INCOMPLETE_FORMATS() -
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER() -
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER() -
GL_FRAMEBUFFER_UNSUPPORTED
int GL_FRAMEBUFFER_UNSUPPORTED() -
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE() -
glGenFramebuffers
int glGenFramebuffers() -
glBindFramebuffer
void glBindFramebuffer(int target, int framebuffer) -
glFramebufferTexture2D
void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level) -
glGenRenderbuffers
int glGenRenderbuffers() -
glBindRenderbuffer
void glBindRenderbuffer(int target, int renderbuffer) -
glRenderbufferStorage
void glRenderbufferStorage(int target, int internalformat, int width, int height) -
glFramebufferRenderbuffer
void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer) -
glCheckFramebufferStatus
int glCheckFramebufferStatus(int target) -
glDeleteFramebuffers
void glDeleteFramebuffers(int renderbuffer) -
glDeleteRenderbuffers
void glDeleteRenderbuffers(int renderbuffer)
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