Class BaseDebugWindow

java.lang.Object
zombie.debug.BaseDebugWindow
Direct Known Subclasses:
AimPlotter, Console, FirearmPanel, JavaInspector, LuaPanel, Plotter, PZDebugWindow, ScenePanel, TextEditor, UIPanel, Viewport

public class BaseDebugWindow extends Object
  • Field Details

    • x

      protected float x
    • y

      protected float y
    • width

      protected float width
    • height

      protected float height
    • contentMin

      protected imgui.ImVec2 contentMin
    • open

      protected imgui.type.ImBoolean open
    • wasWindowOpened

      protected boolean wasWindowOpened
    • wasWindowDocked

      protected boolean wasWindowDocked
  • Constructor Details

    • BaseDebugWindow

      public BaseDebugWindow()
  • Method Details

    • getTitle

      public String getTitle()
    • doWindow

      public void doWindow()
    • updateWindowDockedState

      protected void updateWindowDockedState()
    • updateWindowState

      protected void updateWindowState()
    • onWindowDocked

      protected void onWindowDocked()
    • onWindowUndocked

      protected void onWindowUndocked()
    • onCloseWindow

      protected void onCloseWindow()
    • onOpenWindow

      protected void onOpenWindow()
    • doMenu

      protected void doMenu()
    • isWindowFocused

      protected boolean isWindowFocused()
    • doKeyInput

      protected void doKeyInput(imgui.ImGuiIO var1, boolean var2, boolean var3, boolean var4)
    • hasMenu

      protected boolean hasMenu()
    • getWindowFlags

      public int getWindowFlags()
    • doWindowContents

      protected void doWindowContents()
    • doFrameStartTick

      public boolean doFrameStartTick()
    • startFrameTick

      public void startFrameTick()
    • endFrameTick

      public void endFrameTick()