Class DebugOptions
java.lang.Object
zombie.debug.DebugOptions
- All Implemented Interfaces:
IDebugOption
,IDebugOptionGroup
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionfinal BooleanDebugOption
final Animation
final Asset
final Character
final BooleanDebugOption
final Cheat
final DebugOptions.Checks
final CollideWithObstacles
final DeadBodyAtlas
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final FBORenderDebugOptions
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
static final DebugOptions
final BooleanDebugOption
final IsoSprite
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final Model
final BooleanDebugOption
final Multiplayer
final Network
final BooleanDebugOption
final OffscreenBuffer
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final Terrain
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption[]
final BooleanDebugOption[]
final BooleanDebugOption[]
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
static final int
final Weather
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final WorldItemAtlas
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
final BooleanDebugOption
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
addChild
(IDebugOption newChild) boolean
getBoolean
(String name) getCombinedName
(String string) getName()
getOptionByIndex
(int index) getOptionByName
(String name) int
void
init()
void
load()
void
onChildAdded
(IDebugOption newOption) void
onDescendantAdded
(IDebugOption newOption) void
void
removeChild
(IDebugOption debugOption) void
save()
void
setBoolean
(String name, boolean value) void
setParent
(IDebugOptionGroup parent) static void
testThreadCrash
(int idx) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.debug.options.IDebugOptionGroup
newDebugOnlyOption, newOption, newOptionGroup
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Field Details
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VERSION
public static final int VERSION- See Also:
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instance
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Asset
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Multiplayer
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Cheat
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CollideWithObstacles
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DeadBodyAtlas
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WorldItemAtlas
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DebugScenarioForceLaunch
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MechanicsRenderHitbox
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JoypadRenderUI
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Model
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ModRenderLoaded
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PathfindPathToMouseAllowCrawl
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PathfindPathToMouseAllowThump
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PathfindPathToMouseEnable
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PathfindPathToMouseIgnoreCrawlCost
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PathfindPathToMouseRenderSuccessors
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PathfindRenderChunkRegions
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PathfindRenderPath
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PathfindRenderWaiting
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PathfindSmoothPlayerPath
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PathfindUseNativeCode
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PathfindBorderFinder
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ThreadPathfinding
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PhysicsRender
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PhysicsRenderPlayerLevelOnly
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PhysicsRenderBallisticsControllers
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PhysicsRenderBallisticsTargets
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PhysicsRenderHighlightBallisticsTargets
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PolymapRenderClusters
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PolymapRenderConnections
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PolymapRenderCrawling
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PolymapRenderLineClearCollide
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PolymapRenderNodes
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TooltipInfo
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TooltipAttributes
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TooltipModName
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TranslationPrefix
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UIRenderOutline
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UIDebugConsoleStartVisible
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UIDebugConsoleDebugLog
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UIDebugConsoleEchoCommand
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UIDisableLogoState
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UIDisableWelcomeMessage
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VehicleCycleColor
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VehicleRenderBlood0
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VehicleRenderBlood50
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VehicleRenderBlood100
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VehicleRenderDamage0
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VehicleRenderDamage1
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VehicleRenderDamage2
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VehicleRenderRust0
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VehicleRenderRust50
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VehicleRenderRust100
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VehicleRenderOutline
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VehicleRenderArea
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VehicleRenderAuthorizations
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VehicleRenderInterpolateBuffer
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VehicleRenderAttackPositions
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VehicleRenderExit
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VehicleRenderIntersectedSquares
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VehicleRenderTrailerPositions
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VehicleSpawnEverywhere
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AmbientWallEmittersRender
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WorldSoundRender
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ObjectAmbientEmitterRender
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ParameterInsideRender
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LightingRender
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SkyboxShow
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WorldStreamerSlowLoad
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DebugDraw_SkipVBODraw
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DebugDraw_SkipDrawNonSkinnedModel
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DebugDraw_SkipWorldShading
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DebugDraw_FishingZones
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GameProfilerEnabled
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GameTimeSpeedHalf
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GameTimeSpeedQuarter
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GameTimeSpeedEighth
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FreezeTimeOfDay
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ThreadCrash_Enabled
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ThreadCrash_GameThread
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ThreadCrash_RenderThread
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ThreadCrash_GameLoadingThread
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ThumpableResetCurrentCellWindows
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ThumpableBarricadeCurrentCellWindowsFullPlanks
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ThumpableBarricadeCurrentCellWindowsHalfPlanks
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ThumpableBarricadeCurrentCellWindowsFullMetalBars
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ThumpableBarricadeCurrentCellWindowsMetalPlate
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ThumpableRemoveBarricadeCurrentCellWindows
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WorldChunkMap5x5
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WorldChunkMap7x7
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WorldChunkMap9x9
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WorldChunkMap11x11
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WorldChunkMap13x13
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ZombieRenderCanCrawlUnderVehicle
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ZombieRenderFakeDead
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ZombieRenderMemory
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ZombieRenderViewDistance
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ZombieOutfitRandom
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EntityDebugUI
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ZombieImposterRendering
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ZombieBlendPreview
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ZombieImposterPreview
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ZombieImposterBlend
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RenderTestFSQuad
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ZombieAnimationDelay
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ZombieRenderInstanced
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InstancingBufferCopy
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ThreadLighting
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LightingSplitUpdate
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ThreadAmbient
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DisplayVisibilityPolygon
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UseNewVisibility
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PreviewTiles
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CheapOcclusionCount
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ThreadGridStacks
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ThreadSound
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ThreadWorld
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ThreadModelSlotInit
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ThreadAnimation
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DelayObjectRender
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Checks
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IsoSprite
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Network
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OffscreenBuffer
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Terrain
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Weather
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Animation
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Character
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FBORenderChunk
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Constructor Details
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DebugOptions
public DebugOptions()
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Method Details
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testThreadCrash
public static void testThreadCrash(int idx) -
init
public void init() -
getChildren
- Specified by:
getChildren
in interfaceIDebugOptionGroup
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addChild
- Specified by:
addChild
in interfaceIDebugOptionGroup
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removeChild
- Specified by:
removeChild
in interfaceIDebugOptionGroup
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onChildAdded
- Specified by:
onChildAdded
in interfaceIDebugOptionGroup
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onDescendantAdded
- Specified by:
onDescendantAdded
in interfaceIDebugOptionGroup
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getName
- Specified by:
getName
in interfaceIDebugOption
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getCombinedName
- Specified by:
getCombinedName
in interfaceIDebugOptionGroup
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getParent
- Specified by:
getParent
in interfaceIDebugOption
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setParent
- Specified by:
setParent
in interfaceIDebugOption
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onFullPathChanged
public void onFullPathChanged()- Specified by:
onFullPathChanged
in interfaceIDebugOption
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getOptionByName
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getOptionCount
public int getOptionCount() -
getOptionByIndex
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setBoolean
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getBoolean
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save
public void save() -
load
public void load()
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