Enum Class DebugType

java.lang.Object
java.lang.Enum<DebugType>
zombie.debug.DebugType
All Implemented Interfaces:
Serializable, Comparable<DebugType>, Constable

public enum DebugType extends Enum<DebugType>
Created by LEMMYPC on 31/12/13.
  • Enum Constant Details

    • Packet

      public static final DebugType Packet
    • NetworkFileDebug

      public static final DebugType NetworkFileDebug
    • Network

      public static final DebugType Network
    • General

      public static final DebugType General
    • DetailedInfo

      public static final DebugType DetailedInfo
    • Lua

      public static final DebugType Lua
    • Mod

      public static final DebugType Mod
    • Sound

      public static final DebugType Sound
    • Zombie

      public static final DebugType Zombie
    • Combat

      public static final DebugType Combat
    • Objects

      public static final DebugType Objects
    • Fireplace

      public static final DebugType Fireplace
    • Radio

      public static final DebugType Radio
    • MapLoading

      public static final DebugType MapLoading
    • Clothing

      public static final DebugType Clothing
    • Animation

      public static final DebugType Animation
    • AnimationDetailed

      public static final DebugType AnimationDetailed
    • Asset

      public static final DebugType Asset
    • Script

      public static final DebugType Script
    • Shader

      public static final DebugType Shader
    • Sprite

      public static final DebugType Sprite
    • Input

      public static final DebugType Input
    • Recipe

      public static final DebugType Recipe
    • ActionSystem

      public static final DebugType ActionSystem
    • ActionSystemEvents

      public static final DebugType ActionSystemEvents
    • IsoRegion

      public static final DebugType IsoRegion
    • FileIO

      public static final DebugType FileIO
    • Multiplayer

      public static final DebugType Multiplayer
    • Damage

      public static final DebugType Damage
    • Death

      public static final DebugType Death
    • Discord

      public static final DebugType Discord
    • Statistic

      public static final DebugType Statistic
    • Vehicle

      public static final DebugType Vehicle
    • Voice

      public static final DebugType Voice
    • Checksum

      public static final DebugType Checksum
    • Animal

      public static final DebugType Animal
    • ItemPicker

      public static final DebugType ItemPicker
    • CraftLogic

      public static final DebugType CraftLogic
    • Action

      public static final DebugType Action
    • Entity

      public static final DebugType Entity
    • Lightning

      public static final DebugType Lightning
    • Grapple

      public static final DebugType Grapple
    • ExitDebug

      public static final DebugType ExitDebug
    • BodyDamage

      public static final DebugType BodyDamage
    • Xml

      public static final DebugType Xml
    • Physics

      public static final DebugType Physics
    • Ballistics

      public static final DebugType Ballistics
    • Ragdoll

      public static final DebugType Ragdoll
    • PZBullet

      public static final DebugType PZBullet
    • ModelManager

      public static final DebugType ModelManager
    • LoadAnimation

      public static final DebugType LoadAnimation
    • Zone

      public static final DebugType Zone
    • WorldGen

      public static final DebugType WorldGen
    • Foraging

      public static final DebugType Foraging
    • Saving

      public static final DebugType Saving
    • Fluid

      public static final DebugType Fluid
    • Energy

      public static final DebugType Energy
    • Translation

      public static final DebugType Translation
    • Moveable

      public static final DebugType Moveable
    • Basement

      public static final DebugType Basement
    • FallDamage

      public static final DebugType FallDamage
    • ImGui

      public static final DebugType ImGui
    • CharacterTrait

      public static final DebugType CharacterTrait
  • Field Details

    • Default

      public static final DebugType Default
  • Method Details

    • values

      public static DebugType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static DebugType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • isEnabled

      public boolean isEnabled()
    • getLogStream

      public DebugLogStream getLogStream()
    • print

      public void print(boolean b)
    • print

      public void print(char c)
    • print

      public void print(int i)
    • print

      public void print(long l)
    • print

      public void print(float f)
    • print

      public void print(double d)
    • print

      public void print(String s)
    • print

      public void print(Object obj)
    • printf

      public PrintStream printf(String format, Object... args)
    • println

      public void println()
    • println

      public void println(boolean x)
    • println

      public void println(char x)
    • println

      public void println(int x)
    • println

      public void println(long x)
    • println

      public void println(float x)
    • println

      public void println(double x)
    • println

      public void println(char[] x)
    • println

      public void println(String x)
    • println

      public void println(Object x)
    • println

      public void println(String format, Object... params)
    • trace

      public void trace(Object in_formatNoParams)
    • trace

      public void trace(String in_format, Object... in_params)
    • debugln

      public void debugln(Object in_formatNoParams)
    • debugln

      public void debugln(String in_format, Object... in_params)
    • debugOnceln

      public void debugOnceln(Object in_formatNoParams)
    • debugOnceln

      public void debugOnceln(String in_format, Object... in_params)
    • noise

      public void noise(Object in_formatNoParams)
    • noise

      public void noise(String in_format, Object... in_params)
    • warn

      public void warn(Object in_formatNoParams)
    • warn

      public void warn(String in_format, Object... in_params)
    • error

      public void error(Object in_formatNoParams)
    • error

      public void error(String in_format, Object... in_params)
    • write

      public void write(LogSeverity in_logSeverity, String in_logText)
    • routedWrite

      public void routedWrite(int in_backTraceOffset, LogSeverity in_logSeverity, String in_logText)
    • getStackTrace

      public StackTraceContainer getStackTrace(LogSeverity in_logSeverity, String in_indent, int in_depth)
    • getStackTrace

      public StackTraceContainer getStackTrace(LogSeverity in_logSeverity, String in_indent, int in_depthStart, int in_depthCount)
    • printException

      public void printException(Exception in_ex, String in_message, LogSeverity in_logSeverity)