Enum Class DebugType

java.lang.Object
java.lang.Enum<DebugType>
zombie.debug.DebugType
All Implemented Interfaces:
Serializable, Comparable<DebugType>, Constable

public enum DebugType extends Enum<DebugType>
Created by LEMMYPC on 31/12/13.
  • Enum Constant Details

    • Packet

      public static final DebugType Packet
    • NetworkFileDebug

      public static final DebugType NetworkFileDebug
    • Network

      public static final DebugType Network
    • General

      public static final DebugType General
    • DetailedInfo

      public static final DebugType DetailedInfo
    • Lua

      public static final DebugType Lua
    • Mod

      public static final DebugType Mod
    • Sound

      public static final DebugType Sound
    • Zombie

      public static final DebugType Zombie
    • Combat

      public static final DebugType Combat
    • Objects

      public static final DebugType Objects
    • Fireplace

      public static final DebugType Fireplace
    • Radio

      public static final DebugType Radio
    • MapLoading

      public static final DebugType MapLoading
    • Clothing

      public static final DebugType Clothing
    • Animation

      public static final DebugType Animation
    • AnimationDetailed

      public static final DebugType AnimationDetailed
    • Asset

      public static final DebugType Asset
    • Script

      public static final DebugType Script
    • Shader

      public static final DebugType Shader
    • Sprite

      public static final DebugType Sprite
    • Input

      public static final DebugType Input
    • Recipe

      public static final DebugType Recipe
    • ActionSystem

      public static final DebugType ActionSystem
    • IsoRegion

      public static final DebugType IsoRegion
    • FileIO

      public static final DebugType FileIO
    • Multiplayer

      public static final DebugType Multiplayer
    • Ownership

      public static final DebugType Ownership
    • Death

      public static final DebugType Death
    • Damage

      public static final DebugType Damage
    • Discord

      public static final DebugType Discord
    • Statistic

      public static final DebugType Statistic
    • Vehicle

      public static final DebugType Vehicle
    • Voice

      public static final DebugType Voice
    • Checksum

      public static final DebugType Checksum
    • Animal

      public static final DebugType Animal
    • ItemPicker

      public static final DebugType ItemPicker
    • CraftLogic

      public static final DebugType CraftLogic
    • Action

      public static final DebugType Action
    • Entity

      public static final DebugType Entity
    • Lightning

      public static final DebugType Lightning
    • Grapple

      public static final DebugType Grapple
    • ExitDebug

      public static final DebugType ExitDebug
    • BodyDamage

      public static final DebugType BodyDamage
    • Xml

      public static final DebugType Xml
    • Physics

      public static final DebugType Physics
    • Ballistics

      public static final DebugType Ballistics
    • PZBullet

      public static final DebugType PZBullet
    • ModelManager

      public static final DebugType ModelManager
    • LoadAnimation

      public static final DebugType LoadAnimation
    • Zone

      public static final DebugType Zone
    • WorldGen

      public static final DebugType WorldGen
    • Foraging

      public static final DebugType Foraging
    • Saving

      public static final DebugType Saving
    • Fluid

      public static final DebugType Fluid
    • Energy

      public static final DebugType Energy
    • Translation

      public static final DebugType Translation
    • Moveable

      public static final DebugType Moveable
    • Basement

      public static final DebugType Basement
  • Field Details

    • Default

      public static final DebugType Default
  • Method Details

    • values

      public static DebugType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static DebugType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • isEnabled

      public boolean isEnabled()
    • getLogStream

      public DebugLogStream getLogStream()
    • print

      public void print(boolean boolean0)
    • print

      public void print(char char0)
    • print

      public void print(int int0)
    • print

      public void print(long long0)
    • print

      public void print(float float0)
    • print

      public void print(double double0)
    • print

      public void print(String string)
    • print

      public void print(Object object)
    • printf

      public PrintStream printf(String string, Object... object)
    • println

      public void println()
    • println

      public void println(boolean boolean0)
    • println

      public void println(char char0)
    • println

      public void println(int int0)
    • println

      public void println(long long0)
    • println

      public void println(float float0)
    • println

      public void println(double double0)
    • println

      public void println(char[] char0)
    • println

      public void println(String string)
    • println

      public void println(Object object)
    • println

      public void println(String string, Object... object)
    • trace

      public void trace(Object object)
    • trace

      public void trace(String string, Object... object)
    • debugln

      public void debugln(Object object)
    • debugln

      public void debugln(String string, Object... object)
    • debugOnceln

      public void debugOnceln(Object object)
    • debugOnceln

      public void debugOnceln(String string, Object... object)
    • noise

      public void noise(Object object)
    • noise

      public void noise(String string, Object... object)
    • warn

      public void warn(Object object)
    • warn

      public void warn(String string, Object... object)
    • error

      public void error(Object object)
    • error

      public void error(String string, Object... object)
    • write

      public void write(LogSeverity logSeverity, String string)
    • routedWrite

      public void routedWrite(int int0, LogSeverity logSeverity, String string)
    • getStackTrace

      public StackTraceContainer getStackTrace(LogSeverity logSeverity, String string, int int0)
    • getStackTrace

      public StackTraceContainer getStackTrace(LogSeverity logSeverity, String string, int int0, int int1)
    • printException

      public void printException(Exception exception, String string, LogSeverity logSeverity)