Uses of Class
zombie.debug.BooleanDebugOption
Packages that use BooleanDebugOption
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Uses of BooleanDebugOption in zombie.debug
Fields in zombie.debug declared as BooleanDebugOptionModifier and TypeFieldDescriptionfinal BooleanDebugOptionDebugOptions.AmbientWallEmittersRenderfinal BooleanDebugOptionDebugOptions.Checks.BoundShaderfinal BooleanDebugOptionDebugOptions.Checks.BoundTexturesfinal BooleanDebugOptionDebugOptions.CheapOcclusionCountfinal BooleanDebugOptionDebugOptions.DebugDraw_FishingZonesfinal BooleanDebugOptionDebugOptions.DebugDraw_SkipDrawNonSkinnedModelfinal BooleanDebugOptionDebugOptions.DebugDraw_SkipVBODrawfinal BooleanDebugOptionDebugOptions.DebugDraw_SkipWorldShadingfinal BooleanDebugOptionDebugOptions.DebugScenarioForceLaunchfinal BooleanDebugOptionDebugOptions.DelayObjectRenderfinal BooleanDebugOptionDebugOptions.DisplayVisibilityPolygonfinal BooleanDebugOptionDebugOptions.EntityDebugUIfinal BooleanDebugOptionDebugOptions.FreezeTimeOfDayfinal BooleanDebugOptionDebugOptions.GameProfilerEnabledfinal BooleanDebugOptionDebugOptions.GameTimeSpeedEighthfinal BooleanDebugOptionDebugOptions.GameTimeSpeedHalffinal BooleanDebugOptionDebugOptions.GameTimeSpeedQuarterfinal BooleanDebugOptionDebugOptions.InstancingBufferCopyfinal BooleanDebugOptionDebugOptions.JoypadRenderUIfinal BooleanDebugOptionDebugOptions.LightingRenderfinal BooleanDebugOptionDebugOptions.LightingSplitUpdatefinal BooleanDebugOptionDebugOptions.Checks.LuaOwnerThreadfinal BooleanDebugOptionDebugOptions.MechanicsRenderHitboxfinal BooleanDebugOptionDebugOptions.ModRenderLoadedfinal BooleanDebugOptionDebugOptions.ObjectAmbientEmitterRenderfinal BooleanDebugOptionDebugOptions.Checks.ObjectPoolContainsfinal BooleanDebugOptionDebugOptions.ParameterInsideRenderfinal BooleanDebugOptionDebugOptions.PathfindBorderFinderfinal BooleanDebugOptionDebugOptions.PathfindPathToMouseAllowCrawlfinal BooleanDebugOptionDebugOptions.PathfindPathToMouseAllowThumpfinal BooleanDebugOptionDebugOptions.PathfindPathToMouseEnablefinal BooleanDebugOptionDebugOptions.PathfindPathToMouseIgnoreCrawlCostfinal BooleanDebugOptionDebugOptions.PathfindPathToMouseRenderSuccessorsfinal BooleanDebugOptionDebugOptions.PathfindRenderChunkRegionsfinal BooleanDebugOptionDebugOptions.PathfindRenderPathfinal BooleanDebugOptionDebugOptions.PathfindRenderWaitingfinal BooleanDebugOptionDebugOptions.PathfindSmoothPlayerPathfinal BooleanDebugOptionDebugOptions.PathfindUseNativeCodefinal BooleanDebugOptionDebugOptions.PhysicsRenderfinal BooleanDebugOptionDebugOptions.PhysicsRenderBallisticsControllersfinal BooleanDebugOptionDebugOptions.PhysicsRenderBallisticsTargetsfinal BooleanDebugOptionDebugOptions.PhysicsRenderHighlightBallisticsTargetsfinal BooleanDebugOptionDebugOptions.PhysicsRenderPlayerLevelOnlyfinal BooleanDebugOptionDebugOptions.PolymapRenderClustersfinal BooleanDebugOptionDebugOptions.PolymapRenderConnectionsfinal BooleanDebugOptionDebugOptions.PolymapRenderCrawlingfinal BooleanDebugOptionDebugOptions.PolymapRenderLineClearCollidefinal BooleanDebugOptionDebugOptions.PolymapRenderNodesfinal BooleanDebugOptionDebugOptions.PreviewTilesfinal BooleanDebugOptionDebugOptions.RenderTestFSQuadfinal BooleanDebugOptionDebugOptions.SkyboxShowfinal BooleanDebugOptionDebugOptions.Checks.SlowLuaEventsfinal BooleanDebugOptionDebugOptions.ThreadAmbientfinal BooleanDebugOptionDebugOptions.ThreadAnimationfinal BooleanDebugOptionDebugOptions.ThreadCrash_Enabledfinal BooleanDebugOption[]DebugOptions.ThreadCrash_GameLoadingThreadfinal BooleanDebugOption[]DebugOptions.ThreadCrash_GameThreadfinal BooleanDebugOption[]DebugOptions.ThreadCrash_RenderThreadfinal BooleanDebugOptionDebugOptions.ThreadGridStacksfinal BooleanDebugOptionDebugOptions.ThreadLightingfinal BooleanDebugOptionDebugOptions.ThreadModelSlotInitfinal BooleanDebugOptionDebugOptions.ThreadPathfindingfinal BooleanDebugOptionDebugOptions.ThreadSoundfinal BooleanDebugOptionDebugOptions.ThreadWorldfinal BooleanDebugOptionDebugOptions.ThumpableBarricadeCurrentCellWindowsFullMetalBarsfinal BooleanDebugOptionDebugOptions.ThumpableBarricadeCurrentCellWindowsFullPlanksfinal BooleanDebugOptionDebugOptions.ThumpableBarricadeCurrentCellWindowsHalfPlanksfinal BooleanDebugOptionDebugOptions.ThumpableBarricadeCurrentCellWindowsMetalPlatefinal BooleanDebugOptionDebugOptions.ThumpableRemoveBarricadeCurrentCellWindowsfinal BooleanDebugOptionDebugOptions.ThumpableResetCurrentCellWindowsfinal BooleanDebugOptionDebugOptions.TooltipAttributesfinal BooleanDebugOptionDebugOptions.TooltipInfofinal BooleanDebugOptionDebugOptions.TooltipModNamefinal BooleanDebugOptionDebugOptions.TranslationPrefixfinal BooleanDebugOptionDebugOptions.UIDebugConsoleDebugLogfinal BooleanDebugOptionDebugOptions.UIDebugConsoleEchoCommandfinal BooleanDebugOptionDebugOptions.UIDebugConsoleStartVisiblefinal BooleanDebugOptionDebugOptions.UIDisableLogoStatefinal BooleanDebugOptionDebugOptions.UIDisableWelcomeMessagefinal BooleanDebugOptionDebugOptions.UIHideDebugContextMenuOptionsfinal BooleanDebugOptionDebugOptions.UIRenderOutlinefinal BooleanDebugOptionDebugOptions.UIShowResearchableEtcfinal BooleanDebugOptionDebugOptions.UseNewVisibilityfinal BooleanDebugOptionDebugOptions.VehicleCycleColorfinal BooleanDebugOptionDebugOptions.VehicleRenderAreafinal BooleanDebugOptionDebugOptions.VehicleRenderAttackPositionsfinal BooleanDebugOptionDebugOptions.VehicleRenderAuthorizationsfinal BooleanDebugOptionDebugOptions.VehicleRenderBlood0final BooleanDebugOptionDebugOptions.VehicleRenderBlood100final BooleanDebugOptionDebugOptions.VehicleRenderBlood50final BooleanDebugOptionDebugOptions.VehicleRenderDamage0final BooleanDebugOptionDebugOptions.VehicleRenderDamage1final BooleanDebugOptionDebugOptions.VehicleRenderDamage2final BooleanDebugOptionDebugOptions.VehicleRenderExitfinal BooleanDebugOptionDebugOptions.VehicleRenderInterpolateBufferfinal BooleanDebugOptionDebugOptions.VehicleRenderIntersectedSquaresfinal BooleanDebugOptionDebugOptions.VehicleRenderOutlinefinal BooleanDebugOptionDebugOptions.VehicleRenderRust0final BooleanDebugOptionDebugOptions.VehicleRenderRust100final BooleanDebugOptionDebugOptions.VehicleRenderRust50final BooleanDebugOptionDebugOptions.VehicleRenderTrailerPositionsfinal BooleanDebugOptionDebugOptions.VehicleSpawnEverywherefinal BooleanDebugOptionDebugOptions.WorldChunkMap11x11final BooleanDebugOptionDebugOptions.WorldChunkMap13x13final BooleanDebugOptionDebugOptions.WorldChunkMap5x5final BooleanDebugOptionDebugOptions.WorldChunkMap7x7final BooleanDebugOptionDebugOptions.WorldChunkMap9x9final BooleanDebugOptionDebugOptions.WorldSoundRenderfinal BooleanDebugOptionDebugOptions.WorldStreamerSlowLoadfinal BooleanDebugOptionDebugOptions.ZombieAnimationDelayfinal BooleanDebugOptionDebugOptions.ZombieBlendPreviewfinal BooleanDebugOptionDebugOptions.ZombieImposterBlendfinal BooleanDebugOptionDebugOptions.ZombieImposterPreviewfinal BooleanDebugOptionDebugOptions.ZombieImposterRenderingfinal BooleanDebugOptionDebugOptions.ZombieOutfitRandomfinal BooleanDebugOptionDebugOptions.ZombieRenderCanCrawlUnderVehiclefinal BooleanDebugOptionDebugOptions.ZombieRenderFakeDeadfinal BooleanDebugOptionDebugOptions.ZombieRenderInstancedfinal BooleanDebugOptionDebugOptions.ZombieRenderMemoryfinal BooleanDebugOptionDebugOptions.ZombieRenderViewDistanceMethods in zombie.debug that return BooleanDebugOptionModifier and TypeMethodDescriptionDebugOptions.getOptionByIndex(int index) DebugOptions.getOptionByName(String name) static BooleanDebugOptionBooleanDebugOption.newDebugOnlyOption(IDebugOptionGroup iDebugOptionGroup, String string, boolean boolean0) static BooleanDebugOptionBooleanDebugOption.newOption(IDebugOptionGroup iDebugOptionGroup, String string, boolean boolean0) -
Uses of BooleanDebugOption in zombie.debug.options
Fields in zombie.debug.options declared as BooleanDebugOptionModifier and TypeFieldDescriptionfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.AimConefinal BooleanDebugOptionCharacter.DebugOG.RenderOG.AimVectorfinal BooleanDebugOptionAnimation.AnimLayerOG.AllowAnimNodeOverridefinal BooleanDebugOptionAnimation.AllowEarlyTransitionOutfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.PhysicsOG.AllowJointConstraintDetachfinal BooleanDebugOptionAnimation.SharedSkelesOG.AllowLerpingfinal BooleanDebugOptionCharacter.DebugOG.AnimateOG.AlwaysAimTwistfinal BooleanDebugOptionCharacter.DebugOG.AlwaysHitTargetfinal BooleanDebugOptionCharacter.DebugOG.AlwaysTripOverFencefinal BooleanDebugOptionCharacter.DebugOG.RenderOG.Anglefinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.Animationfinal BooleanDebugOptionAnimation.AnimRenderPickerfinal BooleanDebugOptionMultiplayer.DebugOG.AnticlippingAlgorithmfinal BooleanDebugOptionTerrain.RenderTiles.AttachedAnimSpritesfinal BooleanDebugOptionTerrain.RenderTiles.AttachedChildrenfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.AttachedSpritesfinal BooleanDebugOptionTerrain.RenderTiles.AttachedWallBloodSplatsfinal BooleanDebugOptionModel.RenderOG.Attachmentsfinal BooleanDebugOptionMultiplayer.DebugOG.AttackPlayerfinal BooleanDebugOptionModel.RenderOG.Axisfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.Bip01final BooleanDebugOptionAnimation.BlendUseFbxfinal BooleanDebugOptionTerrain.RenderTiles.BloodDecalsfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.RenderOG.Bodyfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.RenderOG.BodySinglePartfinal BooleanDebugOptionModel.RenderOG.Bonesfinal BooleanDebugOptionModel.RenderOG.Boundsfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.CarStopDebugfinal BooleanDebugOptionIsoSprite.CharacterMipmapColorsfinal BooleanDebugOptionAsset.CheckItemTexAndNamesfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.ClimbRopefinal BooleanDebugOptionCharacter.CreateAllOutfitsfinal BooleanDebugOptionAnimation.DancingDoorsfinal BooleanDebugOptionAnimation.Debugfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.Debugfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.DeferredAnglesfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.DeferredMovementfinal BooleanDebugOptionCharacter.DebugOG.AnimateOG.DeferredRotationOnlyfinal BooleanDebugOptionAnimation.DisableAnimationBlendsfinal BooleanDebugOptionAnimation.DisableRagdollsfinal BooleanDebugOptionStatistics.DisplayAllDebugStatisticsfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.DisplayRoomAndZombiesZonefinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.DoorsAndWallsfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.DoorsAndWalls_SimpleLightingfinal BooleanDebugOptionIsoSprite.DropShadowEdgesfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.RenderOG.Enablefinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoDeadBodyOG.Enablefinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.Enablefinal BooleanDebugOptionTerrain.RenderTiles.Enablefinal BooleanDebugOptionWorldItemAtlas.Enablefinal BooleanDebugOptionAnimation.SharedSkelesOG.Enabledfinal BooleanDebugOptionNetwork.PublicServerUtil.Enabledfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.EnableInitialVelocitiesfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.ExplosionHitDirectionfinal BooleanDebugOptionCheat.FarmingOG.FastGrowfinal BooleanDebugOptionCheat.PlayerOG.FastMovementfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.FMODRoomTypefinal BooleanDebugOptionWeather.Fogfinal BooleanDebugOptionMultiplayer.DebugOG.FollowPlayerfinal BooleanDebugOptionModel.RenderOG.ForceAlphaOnefinal BooleanDebugOptionIsoSprite.ForceLinearMagFilterfinal BooleanDebugOptionIsoSprite.ForceNearestMagFilterfinal BooleanDebugOptionIsoSprite.ForceNearestMipMappingfinal BooleanDebugOptionModel.ForceSkeletonfinal BooleanDebugOptionWeather.Fxfinal BooleanDebugOptionTerrain.RenderTiles.HighContrastBgfinal BooleanDebugOptionCheat.TimedActionOG.Instantfinal BooleanDebugOptionCheat.PlayerOG.InvisibleSprintfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.IsoPaddingfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.IsoPaddingAttachedfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.IsoPaddingDeDiamondfinal BooleanDebugOptionIsoSprite.ItemHeightfinal BooleanDebugOptionCharacter.DebugOG.AnimateOG.KeepAtOriginfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Floor.Lightingfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.Lightingfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Floor.LightingDebugfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.LightingDebugfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Floor.LightingOldfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.LightingOldDebugfinal BooleanDebugOptionModel.RenderOG.Lightsfinal BooleanDebugOptionModel.RenderOG.LimitTextureSizefinal BooleanDebugOptionAnimation.AnimLayerOG.LogNodeConditionsfinal BooleanDebugOptionAnimation.AnimLayerOG.LogStateChangesfinal BooleanDebugOptionTerrain.RenderTiles.Luafinal BooleanDebugOptionNetwork.Client.MainLoopfinal BooleanDebugOptionCheat.VehicleOG.MechanicsAnywherefinal BooleanDebugOptionCharacter.DebugOG.RenderOG.MeleeOutlinefinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.MeshCutdownfinal BooleanDebugOptionTerrain.RenderTiles.MinusFloorCharactersfinal BooleanDebugOptionIsoSprite.MovingObjectEdgesfinal BooleanDebugOptionModel.RenderOG.MuzzleFlashfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.Nfinal BooleanDebugOptionIsoSprite.NearestMagFilterAtMinZoomfinal BooleanDebugOptionTerrain.RenderTiles.NewRenderfinal BooleanDebugOptionCharacter.DebugOG.AnimateOG.NoBoneMasksfinal BooleanDebugOptionCharacter.DebugOG.AnimateOG.NoBoneTwistsfinal BooleanDebugOptionCollideWithObstacles.RenderOG.Normalsfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.NWfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Objectsfinal BooleanDebugOptionCollideWithObstacles.RenderOG.Obstaclesfinal BooleanDebugOptionTerrain.RenderTiles.OverlaySpritesfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.RenderOG.PelvisLocationfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.PhysicsOG.PhysicsHitReactionfinal BooleanDebugOptionCharacter.DebugOG.PlaySoundWhenInvisiblefinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoDeadBodyOG.Positionfinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.Positionfinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.Predictionfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.PrimaryHandBonefinal BooleanDebugOptionCollideWithObstacles.RenderOG.Radiusfinal BooleanDebugOptionCharacter.DebugOG.RegisterDebugVariablesfinal BooleanDebugOptionDeadBodyAtlas.Renderfinal BooleanDebugOptionOffscreenBuffer.Renderfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.Renderfinal BooleanDebugOptionWorldItemAtlas.Renderfinal BooleanDebugOptionTerrain.RenderTiles.RenderGridSquaresfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.RenderMinusFloorfinal BooleanDebugOptionIsoSprite.RenderModelsfinal BooleanDebugOptionIsoSprite.RenderSpritesfinal BooleanDebugOptionTerrain.RenderTiles.RenderSpritesfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.SecondaryHandBonefinal BooleanDebugOptionCheat.RecipeOG.SeeAllfinal BooleanDebugOptionCheat.PlayerOG.SeeEveryonefinal BooleanDebugOptionMultiplayer.DebugOG.SeeNonPvpZonesfinal BooleanDebugOptionTerrain.RenderTiles.Shadowsfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.ShoreFadefinal BooleanDebugOptionWeather.ShowUsablePuddlesfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.SimulationActivefinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.RenderOG.Skeletonfinal BooleanDebugOptionCharacter.DebugOG.RagdollOG.RenderOG.SkeletonSinglePartfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.SkipCharactersfinal BooleanDebugOptionModel.RenderOG.SkipVehiclesfinal BooleanDebugOptionCollideWithObstacles.DebugOG.SlideAwayFromWallsfinal BooleanDebugOptionAsset.SlowLoadfinal BooleanDebugOptionWeather.Snowfinal BooleanDebugOptionCheat.PlayerOG.StartInvisiblefinal BooleanDebugOptionCheat.VehicleOG.StartWithoutKeyfinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.Statefinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.StateVariablesfinal BooleanDebugOptionIsoSprite.Surfacefinal BooleanDebugOptionNetwork.Client.SyncIsoObjectfinal BooleanDebugOptionNetwork.Server.SyncIsoObjectfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.TestDotSidefinal BooleanDebugOptionIsoSprite.TextureWrapClampToEdgefinal BooleanDebugOptionIsoSprite.TextureWrapRepeatfinal BooleanDebugOptionCharacter.DebugOG.RenderOG.TranslationDatafinal BooleanDebugOptionCheat.PlayerOG.UnlimitedConditionfinal BooleanDebugOptionCheat.DoorOG.Unlockfinal BooleanDebugOptionCheat.WindowOG.Unlockfinal BooleanDebugOptionCharacter.DebugOG.UpdateAlphafinal BooleanDebugOptionCharacter.DebugOG.UpdateAlphaEighthSpeedfinal BooleanDebugOptionNetwork.Client.UpdateZombiesFromPacketfinal BooleanDebugOptionCharacter.DebugOG.UseNewClimbingCalculationsfinal BooleanDebugOptionTerrain.RenderTiles.UseShadersfinal BooleanDebugOptionMultiplayer.DebugFlagsOG.IsoGameCharacterOG.Variablesfinal BooleanDebugOptionTerrain.RenderTiles.VegetationCorpsesfinal BooleanDebugOptionCheat.ClockOG.Visiblefinal BooleanDebugOptionCharacter.DebugOG.RenderOG.Visionfinal BooleanDebugOptionTerrain.RenderTiles.IsoGridSquare.Walls.Wfinal BooleanDebugOptionTerrain.RenderTiles.Waterfinal BooleanDebugOptionTerrain.RenderTiles.WaterBodyfinal BooleanDebugOptionWeather.WaterPuddlesfinal BooleanDebugOptionTerrain.RenderTiles.WaterShorefinal BooleanDebugOptionModel.RenderOG.WeaponHitPointfinal BooleanDebugOptionModel.RenderOG.Wireframefinal BooleanDebugOptionIsoSprite.WorldMipmapColorsfinal BooleanDebugOptionCharacter.DebugOG.AnimateOG.ZeroCounterRotationBoneMethods in zombie.debug.options that return BooleanDebugOptionModifier and TypeMethodDescriptiondefault BooleanDebugOptionIDebugOptionGroup.newDebugOnlyOption(String string, boolean boolean0) default BooleanDebugOption -
Uses of BooleanDebugOption in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as BooleanDebugOptionModifier and TypeFieldDescriptionfinal BooleanDebugOptionFBORenderDebugOptions.BulletTracersfinal BooleanDebugOptionFBORenderDebugOptions.CombinedFBOfinal BooleanDebugOptionFBORenderDebugOptions.CorpsesInChunkTexturefinal BooleanDebugOptionFBORenderDebugOptions.DepthTestAllfinal BooleanDebugOptionFBORenderDebugOptions.FixJigglyModelsfinal BooleanDebugOptionFBORenderDebugOptions.ForceAlphaAndTargetOnefinal BooleanDebugOptionFBORenderDebugOptions.ForceAlphaToTargetfinal BooleanDebugOptionFBORenderDebugOptions.ForceSkyLightLevelfinal BooleanDebugOptionFBORenderDebugOptions.HighResChunkTexturesfinal BooleanDebugOptionFBORenderDebugOptions.ItemsInChunkTexturefinal BooleanDebugOptionFBORenderDebugOptions.MipMapsfinal BooleanDebugOptionFBORenderDebugOptions.NoLightingfinal BooleanDebugOptionFBORenderDebugOptions.RenderChunkTexturesfinal BooleanDebugOptionFBORenderDebugOptions.RenderMustSeeSquaresfinal BooleanDebugOptionFBORenderDebugOptions.RenderTranslucentFloorfinal BooleanDebugOptionFBORenderDebugOptions.RenderTranslucentNonFloorfinal BooleanDebugOptionFBORenderDebugOptions.RenderVisionPolygonfinal BooleanDebugOptionFBORenderDebugOptions.RenderWallLinesfinal BooleanDebugOptionFBORenderDebugOptions.SeamFix1final BooleanDebugOptionFBORenderDebugOptions.SeamFix2final BooleanDebugOptionFBORenderDebugOptions.UpdateSquareLightInfofinal BooleanDebugOptionFBORenderDebugOptions.UseWeatherShader