Uses of Class
zombie.debug.BooleanDebugOption
Packages that use BooleanDebugOption
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Uses of BooleanDebugOption in zombie.debug
Fields in zombie.debug declared as BooleanDebugOptionModifier and TypeFieldDescriptionfinal BooleanDebugOption
DebugOptions.AmbientWallEmittersRender
final BooleanDebugOption
DebugOptions.Checks.BoundShader
final BooleanDebugOption
DebugOptions.Checks.BoundTextures
final BooleanDebugOption
DebugOptions.CheapOcclusionCount
final BooleanDebugOption
DebugOptions.DebugDraw_FishingZones
final BooleanDebugOption
DebugOptions.DebugDraw_SkipDrawNonSkinnedModel
final BooleanDebugOption
DebugOptions.DebugDraw_SkipVBODraw
final BooleanDebugOption
DebugOptions.DebugDraw_SkipWorldShading
final BooleanDebugOption
DebugOptions.DebugScenarioForceLaunch
final BooleanDebugOption
DebugOptions.DelayObjectRender
final BooleanDebugOption
DebugOptions.DisplayVisibilityPolygon
final BooleanDebugOption
DebugOptions.EntityDebugUI
final BooleanDebugOption
DebugOptions.FreezeTimeOfDay
final BooleanDebugOption
DebugOptions.GameProfilerEnabled
final BooleanDebugOption
DebugOptions.GameTimeSpeedEighth
final BooleanDebugOption
DebugOptions.GameTimeSpeedHalf
final BooleanDebugOption
DebugOptions.GameTimeSpeedQuarter
final BooleanDebugOption
DebugOptions.InstancingBufferCopy
final BooleanDebugOption
DebugOptions.JoypadRenderUI
final BooleanDebugOption
DebugOptions.LightingRender
final BooleanDebugOption
DebugOptions.LightingSplitUpdate
final BooleanDebugOption
DebugOptions.Checks.LuaOwnerThread
final BooleanDebugOption
DebugOptions.MechanicsRenderHitbox
final BooleanDebugOption
DebugOptions.ModRenderLoaded
final BooleanDebugOption
DebugOptions.ObjectAmbientEmitterRender
final BooleanDebugOption
DebugOptions.Checks.ObjectPoolContains
final BooleanDebugOption
DebugOptions.ParameterInsideRender
final BooleanDebugOption
DebugOptions.PathfindBorderFinder
final BooleanDebugOption
DebugOptions.PathfindPathToMouseAllowCrawl
final BooleanDebugOption
DebugOptions.PathfindPathToMouseAllowThump
final BooleanDebugOption
DebugOptions.PathfindPathToMouseEnable
final BooleanDebugOption
DebugOptions.PathfindPathToMouseIgnoreCrawlCost
final BooleanDebugOption
DebugOptions.PathfindPathToMouseRenderSuccessors
final BooleanDebugOption
DebugOptions.PathfindRenderChunkRegions
final BooleanDebugOption
DebugOptions.PathfindRenderPath
final BooleanDebugOption
DebugOptions.PathfindRenderWaiting
final BooleanDebugOption
DebugOptions.PathfindSmoothPlayerPath
final BooleanDebugOption
DebugOptions.PathfindUseNativeCode
final BooleanDebugOption
DebugOptions.PhysicsRender
final BooleanDebugOption
DebugOptions.PhysicsRenderBallisticsControllers
final BooleanDebugOption
DebugOptions.PhysicsRenderBallisticsTargets
final BooleanDebugOption
DebugOptions.PhysicsRenderHighlightBallisticsTargets
final BooleanDebugOption
DebugOptions.PhysicsRenderPlayerLevelOnly
final BooleanDebugOption
DebugOptions.PolymapRenderClusters
final BooleanDebugOption
DebugOptions.PolymapRenderConnections
final BooleanDebugOption
DebugOptions.PolymapRenderCrawling
final BooleanDebugOption
DebugOptions.PolymapRenderLineClearCollide
final BooleanDebugOption
DebugOptions.PolymapRenderNodes
final BooleanDebugOption
DebugOptions.PreviewTiles
final BooleanDebugOption
DebugOptions.RenderTestFSQuad
final BooleanDebugOption
DebugOptions.SkyboxShow
final BooleanDebugOption
DebugOptions.Checks.SlowLuaEvents
final BooleanDebugOption
DebugOptions.ThreadAmbient
final BooleanDebugOption
DebugOptions.ThreadAnimation
final BooleanDebugOption
DebugOptions.ThreadCrash_Enabled
final BooleanDebugOption[]
DebugOptions.ThreadCrash_GameLoadingThread
final BooleanDebugOption[]
DebugOptions.ThreadCrash_GameThread
final BooleanDebugOption[]
DebugOptions.ThreadCrash_RenderThread
final BooleanDebugOption
DebugOptions.ThreadGridStacks
final BooleanDebugOption
DebugOptions.ThreadLighting
final BooleanDebugOption
DebugOptions.ThreadModelSlotInit
final BooleanDebugOption
DebugOptions.ThreadPathfinding
final BooleanDebugOption
DebugOptions.ThreadSound
final BooleanDebugOption
DebugOptions.ThreadWorld
final BooleanDebugOption
DebugOptions.ThumpableBarricadeCurrentCellWindowsFullMetalBars
final BooleanDebugOption
DebugOptions.ThumpableBarricadeCurrentCellWindowsFullPlanks
final BooleanDebugOption
DebugOptions.ThumpableBarricadeCurrentCellWindowsHalfPlanks
final BooleanDebugOption
DebugOptions.ThumpableBarricadeCurrentCellWindowsMetalPlate
final BooleanDebugOption
DebugOptions.ThumpableRemoveBarricadeCurrentCellWindows
final BooleanDebugOption
DebugOptions.ThumpableResetCurrentCellWindows
final BooleanDebugOption
DebugOptions.TooltipAttributes
final BooleanDebugOption
DebugOptions.TooltipInfo
final BooleanDebugOption
DebugOptions.TooltipModName
final BooleanDebugOption
DebugOptions.TranslationPrefix
final BooleanDebugOption
DebugOptions.UIDebugConsoleDebugLog
final BooleanDebugOption
DebugOptions.UIDebugConsoleEchoCommand
final BooleanDebugOption
DebugOptions.UIDebugConsoleStartVisible
final BooleanDebugOption
DebugOptions.UIDisableLogoState
final BooleanDebugOption
DebugOptions.UIDisableWelcomeMessage
final BooleanDebugOption
DebugOptions.UIRenderOutline
final BooleanDebugOption
DebugOptions.UseNewVisibility
final BooleanDebugOption
DebugOptions.VehicleCycleColor
final BooleanDebugOption
DebugOptions.VehicleRenderArea
final BooleanDebugOption
DebugOptions.VehicleRenderAttackPositions
final BooleanDebugOption
DebugOptions.VehicleRenderAuthorizations
final BooleanDebugOption
DebugOptions.VehicleRenderBlood0
final BooleanDebugOption
DebugOptions.VehicleRenderBlood100
final BooleanDebugOption
DebugOptions.VehicleRenderBlood50
final BooleanDebugOption
DebugOptions.VehicleRenderDamage0
final BooleanDebugOption
DebugOptions.VehicleRenderDamage1
final BooleanDebugOption
DebugOptions.VehicleRenderDamage2
final BooleanDebugOption
DebugOptions.VehicleRenderExit
final BooleanDebugOption
DebugOptions.VehicleRenderInterpolateBuffer
final BooleanDebugOption
DebugOptions.VehicleRenderIntersectedSquares
final BooleanDebugOption
DebugOptions.VehicleRenderOutline
final BooleanDebugOption
DebugOptions.VehicleRenderRust0
final BooleanDebugOption
DebugOptions.VehicleRenderRust100
final BooleanDebugOption
DebugOptions.VehicleRenderRust50
final BooleanDebugOption
DebugOptions.VehicleRenderTrailerPositions
final BooleanDebugOption
DebugOptions.VehicleSpawnEverywhere
final BooleanDebugOption
DebugOptions.WorldChunkMap11x11
final BooleanDebugOption
DebugOptions.WorldChunkMap13x13
final BooleanDebugOption
DebugOptions.WorldChunkMap5x5
final BooleanDebugOption
DebugOptions.WorldChunkMap7x7
final BooleanDebugOption
DebugOptions.WorldChunkMap9x9
final BooleanDebugOption
DebugOptions.WorldSoundRender
final BooleanDebugOption
DebugOptions.WorldStreamerSlowLoad
final BooleanDebugOption
DebugOptions.ZombieAnimationDelay
final BooleanDebugOption
DebugOptions.ZombieBlendPreview
final BooleanDebugOption
DebugOptions.ZombieImposterBlend
final BooleanDebugOption
DebugOptions.ZombieImposterPreview
final BooleanDebugOption
DebugOptions.ZombieImposterRendering
final BooleanDebugOption
DebugOptions.ZombieOutfitRandom
final BooleanDebugOption
DebugOptions.ZombieRenderCanCrawlUnderVehicle
final BooleanDebugOption
DebugOptions.ZombieRenderFakeDead
final BooleanDebugOption
DebugOptions.ZombieRenderInstanced
final BooleanDebugOption
DebugOptions.ZombieRenderMemory
final BooleanDebugOption
DebugOptions.ZombieRenderViewDistance
Methods in zombie.debug that return BooleanDebugOptionModifier and TypeMethodDescriptionDebugOptions.getOptionByIndex
(int index) DebugOptions.getOptionByName
(String name) static BooleanDebugOption
BooleanDebugOption.newDebugOnlyOption
(IDebugOptionGroup debugOptionGroup, String string, boolean boolean0) static BooleanDebugOption
BooleanDebugOption.newOption
(IDebugOptionGroup debugOptionGroup, String string, boolean boolean0) -
Uses of BooleanDebugOption in zombie.debug.options
Fields in zombie.debug.options declared as BooleanDebugOptionModifier and TypeFieldDescriptionfinal BooleanDebugOption
Character.DebugOG.RenderOG.AimCone
final BooleanDebugOption
Character.DebugOG.RenderOG.AimVector
final BooleanDebugOption
Animation.AnimLayerOG.AllowAnimNodeOverride
final BooleanDebugOption
Animation.AllowEarlyTransitionOut
final BooleanDebugOption
Animation.SharedSkelesOG.AllowLerping
final BooleanDebugOption
Character.DebugOG.AnimateOG.AlwaysAimTwist
final BooleanDebugOption
Character.DebugOG.AlwaysHitTarget
final BooleanDebugOption
Character.DebugOG.AlwaysTripOverFence
final BooleanDebugOption
Character.DebugOG.RenderOG.Angle
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.Animation
final BooleanDebugOption
Animation.AnimRenderPicker
final BooleanDebugOption
Multiplayer.DebugOG.AnticlippingAlgorithm
final BooleanDebugOption
Terrain.RenderTiles.AttachedAnimSprites
final BooleanDebugOption
Terrain.RenderTiles.AttachedChildren
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.AttachedSprites
final BooleanDebugOption
Terrain.RenderTiles.AttachedWallBloodSplats
final BooleanDebugOption
Model.RenderOG.Attachments
final BooleanDebugOption
Multiplayer.DebugOG.AttackPlayer
final BooleanDebugOption
Multiplayer.DebugOG.AutoEquip
final BooleanDebugOption
Model.RenderOG.Axis
final BooleanDebugOption
Character.DebugOG.RenderOG.Bip01
final BooleanDebugOption
Animation.BlendUseFbx
final BooleanDebugOption
Terrain.RenderTiles.BloodDecals
final BooleanDebugOption
Model.RenderOG.Bones
final BooleanDebugOption
Model.RenderOG.Bounds
final BooleanDebugOption
Character.DebugOG.RenderOG.CarStopDebug
final BooleanDebugOption
IsoSprite.CharacterMipmapColors
final BooleanDebugOption
Asset.CheckItemTexAndNames
final BooleanDebugOption
Character.CreateAllOutfits
final BooleanDebugOption
Animation.DancingDoors
final BooleanDebugOption
Animation.Debug
final BooleanDebugOption
Character.DebugOG.RenderOG.DeferredAngles
final BooleanDebugOption
Character.DebugOG.RenderOG.DeferredMovement
final BooleanDebugOption
Character.DebugOG.AnimateOG.DeferredRotationOnly
final BooleanDebugOption
Animation.DisableAnimationBlends
final BooleanDebugOption
Character.DebugOG.RenderOG.DisplayRoomAndZombiesZone
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.DoorsAndWalls
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.DoorsAndWalls_SimpleLighting
final BooleanDebugOption
IsoSprite.DropShadowEdges
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoDeadBodyOG.Enable
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.Enable
final BooleanDebugOption
Terrain.RenderTiles.Enable
final BooleanDebugOption
WorldItemAtlas.Enable
final BooleanDebugOption
Animation.SharedSkelesOG.Enabled
final BooleanDebugOption
Network.PublicServerUtil.Enabled
final BooleanDebugOption
Cheat.FarmingOG.FastGrow
final BooleanDebugOption
Cheat.PlayerOG.FastMovement
final BooleanDebugOption
Character.DebugOG.RenderOG.FMODRoomType
final BooleanDebugOption
Weather.Fog
final BooleanDebugOption
Multiplayer.DebugOG.FollowPlayer
final BooleanDebugOption
Model.RenderOG.ForceAlphaOne
final BooleanDebugOption
IsoSprite.ForceLinearMagFilter
final BooleanDebugOption
IsoSprite.ForceNearestMagFilter
final BooleanDebugOption
IsoSprite.ForceNearestMipMapping
final BooleanDebugOption
Model.ForceSkeleton
final BooleanDebugOption
Weather.Fx
final BooleanDebugOption
Terrain.RenderTiles.HighContrastBg
final BooleanDebugOption
Cheat.TimedActionOG.Instant
final BooleanDebugOption
Cheat.PlayerOG.InvisibleSprint
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.IsoPadding
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.IsoPaddingAttached
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.IsoPaddingDeDiamond
final BooleanDebugOption
IsoSprite.ItemHeight
final BooleanDebugOption
Character.DebugOG.AnimateOG.KeepAtOrigin
final BooleanDebugOption
Cheat.RecipeOG.KnowAll
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Floor.Lighting
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.Lighting
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Floor.LightingDebug
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.LightingDebug
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Floor.LightingOld
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.LightingOldDebug
final BooleanDebugOption
Model.RenderOG.Lights
final BooleanDebugOption
Model.RenderOG.LimitTextureSize
final BooleanDebugOption
Animation.AnimLayerOG.LogNodeConditions
final BooleanDebugOption
Animation.AnimLayerOG.LogStateChanges
final BooleanDebugOption
Terrain.RenderTiles.Lua
final BooleanDebugOption
Network.Client.MainLoop
final BooleanDebugOption
Cheat.VehicleOG.MechanicsAnywhere
final BooleanDebugOption
Character.DebugOG.RenderOG.MeleeOutline
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.MeshCutdown
final BooleanDebugOption
Terrain.RenderTiles.MinusFloorCharacters
final BooleanDebugOption
IsoSprite.MovingObjectEdges
final BooleanDebugOption
Model.RenderOG.Muzzleflash
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.N
final BooleanDebugOption
IsoSprite.NearestMagFilterAtMinZoom
final BooleanDebugOption
Terrain.RenderTiles.NewRender
final BooleanDebugOption
Character.DebugOG.AnimateOG.NoBoneMasks
final BooleanDebugOption
Character.DebugOG.AnimateOG.NoBoneTwists
final BooleanDebugOption
CollideWithObstacles.RenderOG.Normals
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.NW
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Objects
final BooleanDebugOption
CollideWithObstacles.RenderOG.Obstacles
final BooleanDebugOption
Terrain.RenderTiles.OverlaySprites
final BooleanDebugOption
Multiplayer.DebugOG.PlayerZombie
final BooleanDebugOption
Character.DebugOG.PlaySoundWhenInvisible
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoDeadBodyOG.Position
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.Position
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.Prediction
final BooleanDebugOption
Character.DebugOG.RenderOG.PrimaryHandBone
final BooleanDebugOption
CollideWithObstacles.RenderOG.Radius
final BooleanDebugOption
Character.DebugOG.RegisterDebugVariables
final BooleanDebugOption
DeadBodyAtlas.Render
final BooleanDebugOption
OffscreenBuffer.Render
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.Render
final BooleanDebugOption
WorldItemAtlas.Render
final BooleanDebugOption
Terrain.RenderTiles.RenderGridSquares
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.RenderMinusFloor
final BooleanDebugOption
IsoSprite.RenderModels
final BooleanDebugOption
IsoSprite.RenderSprites
final BooleanDebugOption
Terrain.RenderTiles.RenderSprites
final BooleanDebugOption
Character.DebugOG.RenderOG.SecondaryHandBone
final BooleanDebugOption
Cheat.RecipeOG.SeeAll
final BooleanDebugOption
Cheat.PlayerOG.SeeEveryone
final BooleanDebugOption
Multiplayer.DebugOG.SeeNonPvpZones
final BooleanDebugOption
Terrain.RenderTiles.Shadows
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.ShoreFade
final BooleanDebugOption
Character.DebugOG.RenderOG.SkipCharacters
final BooleanDebugOption
Model.RenderOG.SkipVehicles
final BooleanDebugOption
Asset.SlowLoad
final BooleanDebugOption
Weather.Snow
final BooleanDebugOption
Cheat.PlayerOG.StartInvisible
final BooleanDebugOption
Cheat.VehicleOG.StartWithoutKey
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.State
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.StateVariables
final BooleanDebugOption
IsoSprite.Surface
final BooleanDebugOption
Network.Client.SyncIsoObject
final BooleanDebugOption
Network.Server.SyncIsoObject
final BooleanDebugOption
Character.DebugOG.RenderOG.TestDotSide
final BooleanDebugOption
IsoSprite.TextureWrapClampToEdge
final BooleanDebugOption
IsoSprite.TextureWrapRepeat
final BooleanDebugOption
Character.DebugOG.RenderOG.TranslationData
final BooleanDebugOption
Cheat.PlayerOG.UnlimitedAmmo
final BooleanDebugOption
Cheat.PlayerOG.UnlimitedCondition
final BooleanDebugOption
Cheat.DoorOG.Unlock
final BooleanDebugOption
Cheat.WindowOG.Unlock
final BooleanDebugOption
Character.DebugOG.UpdateAlpha
final BooleanDebugOption
Character.DebugOG.UpdateAlphaEighthSpeed
final BooleanDebugOption
Network.Client.UpdateZombiesFromPacket
final BooleanDebugOption
Terrain.RenderTiles.UseShaders
final BooleanDebugOption
Multiplayer.DebugFlagsOG.IsoGameCharacterOG.Variables
final BooleanDebugOption
Terrain.RenderTiles.VegetationCorpses
final BooleanDebugOption
Cheat.ClockOG.Visible
final BooleanDebugOption
Character.DebugOG.RenderOG.Vision
final BooleanDebugOption
Terrain.RenderTiles.IsoGridSquare.Walls.W
final BooleanDebugOption
Terrain.RenderTiles.Water
final BooleanDebugOption
Terrain.RenderTiles.WaterBody
final BooleanDebugOption
Weather.WaterPuddles
final BooleanDebugOption
Terrain.RenderTiles.WaterShore
final BooleanDebugOption
Model.RenderOG.WeaponHitPoint
final BooleanDebugOption
Model.RenderOG.Wireframe
final BooleanDebugOption
IsoSprite.WorldMipmapColors
final BooleanDebugOption
Character.DebugOG.AnimateOG.ZeroCounterRotationBone
Methods in zombie.debug.options that return BooleanDebugOptionModifier and TypeMethodDescriptiondefault BooleanDebugOption
IDebugOptionGroup.newDebugOnlyOption
(String string, boolean boolean0) default BooleanDebugOption
-
Uses of BooleanDebugOption in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as BooleanDebugOptionModifier and TypeFieldDescriptionfinal BooleanDebugOption
FBORenderDebugOptions.BulletTracers
final BooleanDebugOption
FBORenderDebugOptions.CombinedFBO
final BooleanDebugOption
FBORenderDebugOptions.CorpsesInChunkTexture
final BooleanDebugOption
FBORenderDebugOptions.DepthTestAll
final BooleanDebugOption
FBORenderDebugOptions.FixJigglyModels
final BooleanDebugOption
FBORenderDebugOptions.ForceAlphaAndTargetOne
final BooleanDebugOption
FBORenderDebugOptions.ForceAlphaToTarget
final BooleanDebugOption
FBORenderDebugOptions.ForceSkyLightLevel
final BooleanDebugOption
FBORenderDebugOptions.HighResChunkTextures
final BooleanDebugOption
FBORenderDebugOptions.ItemsInChunkTexture
final BooleanDebugOption
FBORenderDebugOptions.MipMaps
final BooleanDebugOption
FBORenderDebugOptions.NoLighting
final BooleanDebugOption
FBORenderDebugOptions.RenderChunkTextures
final BooleanDebugOption
FBORenderDebugOptions.RenderMustSeeSquares
final BooleanDebugOption
FBORenderDebugOptions.RenderTranslucentFloor
final BooleanDebugOption
FBORenderDebugOptions.RenderTranslucentNonFloor
final BooleanDebugOption
FBORenderDebugOptions.RenderVisionPolygon
final BooleanDebugOption
FBORenderDebugOptions.RenderWallLines
final BooleanDebugOption
FBORenderDebugOptions.SeamFix1
final BooleanDebugOption
FBORenderDebugOptions.SeamFix2
final BooleanDebugOption
FBORenderDebugOptions.UpdateSquareLightInfo
final BooleanDebugOption
FBORenderDebugOptions.UseWeatherShader