Uses of Enum Class
zombie.debug.DebugType
Packages that use DebugType
Package
Description
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Uses of DebugType in zombie.commands.serverCommands
Methods in zombie.commands.serverCommands that return DebugType -
Uses of DebugType in zombie.core.logger
Methods in zombie.core.logger with parameters of type DebugTypeModifier and TypeMethodDescriptionstatic voidExceptionLogger.logException(Throwable ex, String errorMessage, DebugType out, LogSeverity severity) -
Uses of DebugType in zombie.core.opengl
Methods in zombie.core.opengl with parameters of type DebugType -
Uses of DebugType in zombie.debug
Subclasses with type arguments of type DebugType in zombie.debugFields in zombie.debug declared as DebugTypeModifier and TypeFieldDescriptionstatic final DebugTypeDebugLog.Actionstatic final DebugTypeDebugLog.Animalstatic final DebugTypeDebugLog.CraftLogicstatic final DebugTypeDebugType.Defaultstatic final DebugTypeDebugLog.DetailedInfostatic final DebugTypeDebugLog.Entitystatic final DebugTypeDebugLog.Generalstatic final DebugTypeDebugLog.Grapplestatic final DebugTypeDebugLog.Luastatic final DebugTypeDebugLog.MapLoadingstatic final DebugTypeDebugLog.Modstatic final DebugTypeDebugLog.Multiplayerstatic final DebugTypeDebugLog.Networkstatic final DebugTypeDebugLog.NetworkFileDebugstatic final DebugTypeDebugLog.Objectsstatic final DebugTypeDebugLog.Radiostatic final DebugTypeDebugLog.Recipestatic final DebugTypeDebugLog.Scriptstatic final DebugTypeDebugLog.Shaderstatic final DebugTypeDebugLog.Soundstatic final DebugTypeDebugLog.Vehiclestatic final DebugTypeDebugLog.Voicestatic final DebugTypeDebugLog.ZombieMethods in zombie.debug that return DebugTypeModifier and TypeMethodDescriptionAutoRepiperDebugLogStream.getDefaultDebugType()static DebugTypeReturns the enum constant of this class with the specified name.static DebugType[]DebugType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.debug that return types with arguments of type DebugTypeMethods in zombie.debug with parameters of type DebugTypeModifier and TypeMethodDescriptionAutoRepiperDebugLogStream.RepiperPacket.alloc(Object object, LogSeverity defaultLogSeverity, DebugType defaultDebugType) static DebugLogStreamDebugLog.createLogStream(DebugType debugType) static voidDebugLog.enableLog(DebugType type, LogSeverity severity) static StringDebugLog.formatString(DebugType type, LogSeverity logSeverity, Object affix, boolean allowRepeat, String formatNoParams) static StringDebugLog.formatString(DebugType type, LogSeverity logSeverity, Object affix, boolean allowRepeat, String format, Object... params) static StringDebugLog.formatStringVarArgs(DebugType type, LogSeverity logSeverity, Object affix, boolean allowRepeat, String format, Object... params) static LogSeverityDebugLog.getLogLevel(DebugType type) static LogSeverityDebugLog.getLogSeverity(DebugType type) static booleanstatic booleanDebugLog.isLogEnabled(DebugType type, LogSeverity logSeverity) static voidstatic voidDebugLog.setLogEnabled(DebugType type, boolean bEnabled) static voidDebugLog.setLogSeverity(DebugType type, LogSeverity logSeverity) Constructors in zombie.debug with parameters of type DebugTypeModifierConstructorDescriptionAutoRepiperDebugLogStream(DebugType defaultOut, DebugType defaultDebugType, LogSeverity logSeverity) -
Uses of DebugType in zombie.debug.objects
Methods in zombie.debug.objects with parameters of type DebugTypeModifier and TypeMethodDescriptionstatic voidstatic voidstatic voidObjectDebugger.Log(DebugType logStream, Object o, boolean forceAccessFields, boolean useClassAnnotations) static voidstatic voidObjectDebugger.Log(DebugType logStream, Object o, int inheritanceDepth, boolean forceAccessFields, boolean useClassAnnotations, int memberDepth) -
Uses of DebugType in zombie.Lua
Methods in zombie.Lua with parameters of type DebugType