Enum Class GameEntityType

java.lang.Object
java.lang.Enum<GameEntityType>
zombie.entity.GameEntityType
All Implemented Interfaces:
Serializable, Comparable<GameEntityType>, Constable, IOEnum

public enum GameEntityType extends Enum<GameEntityType> implements IOEnum
  • Enum Constant Details

  • Method Details

    • values

      public static GameEntityType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameEntityType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getId

      public byte getId()
    • FromID

      public static GameEntityType FromID(byte byte0)
    • getByteId

      public byte getByteId()
      Specified by:
      getByteId in interface IOEnum
    • getBits

      public int getBits()
      Specified by:
      getBits in interface IOEnum