Uses of Interface
zombie.fileSystem.IFileTaskCallback
Packages that use IFileTaskCallback
Package
Description
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Uses of IFileTaskCallback in zombie.asset
Constructors in zombie.asset with parameters of type IFileTaskCallbackModifierConstructorDescriptionFileTask_Exists(String string, IFileTaskCallback iFileTaskCallback, FileSystem fileSystem) FileTask_LoadAiScene(String string, EnumSet<jassimp.AiPostProcessSteps> enumSet, IFileTaskCallback iFileTaskCallback, FileSystem fileSystem) FileTask_LoadImageData(String string, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback) FileTask_LoadPackImage(String string0, String string1, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback) FileTask_ParseXML(Class<? extends Object> clazz, String string, IFileTaskCallback iFileTaskCallback, FileSystem fileSystem) -
Uses of IFileTaskCallback in zombie.core.physics
Constructors in zombie.core.physics with parameters of type IFileTaskCallbackModifierConstructorDescriptionFileTask_LoadPhysicsShape(PhysicsShape physicsShapex, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback) -
Uses of IFileTaskCallback in zombie.core.skinnedmodel.model
Constructors in zombie.core.skinnedmodel.model with parameters of type IFileTaskCallbackModifierConstructorDescriptionFileTask_LoadAnimation(AnimationAsset animationAsset, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback) FileTask_LoadMesh(ModelMesh modelMesh, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback) -
Uses of IFileTaskCallback in zombie.fileSystem
Constructors in zombie.fileSystem with parameters of type IFileTaskCallback -
Uses of IFileTaskCallback in zombie.worldMap
Constructors in zombie.worldMap with parameters of type IFileTaskCallbackModifierConstructorDescriptionFileTask_LoadWorldMapBinary(WorldMapData worldMapData, String string, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback) FileTask_LoadWorldMapXML(WorldMapData worldMapData, String string, FileSystem fileSystem, IFileTaskCallback iFileTaskCallback)