Class PhysicsShape
java.lang.Object
zombie.asset.Asset
zombie.core.physics.PhysicsShape
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class
static final class
Nested classes/interfaces inherited from class zombie.asset.Asset
Asset.ObserverCallback, Asset.State
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Field Summary
FieldsFields inherited from class zombie.asset.Asset
isDefered, m_asset_manager
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Constructor Summary
ConstructorsConstructorDescriptionPhysicsShape
(AssetPath assetPath, AssetManager assetManager, PhysicsShape.PhysicsShapeAssetParams physicsShapeAssetParams) -
Method Summary
Modifier and TypeMethodDescriptiongetType()
boolean
isReady()
void
protected void
onLoadedX
(ProcessedAiScene processedAiScene) void
setAssetParams
(AssetManager.AssetParams assetParamsx) Methods inherited from class zombie.asset.Asset
addDependency, getAssetManager, getObserverCb, getPath, getRefCount, getState, isEmpty, isFailure, onBeforeEmpty, onCreated, removeDependency
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Field Details
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assetParams
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meshes
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postProcess
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bAllMeshes
public boolean bAllMeshes -
m_modificationCount
public int m_modificationCount -
m_fullPath
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ASSET_TYPE
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Constructor Details
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PhysicsShape
public PhysicsShape(AssetPath assetPath, AssetManager assetManager, PhysicsShape.PhysicsShapeAssetParams physicsShapeAssetParams)
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Method Details
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onLoadedX
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onBeforeReady
public void onBeforeReady()- Overrides:
onBeforeReady
in classAsset
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isReady
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setAssetParams
- Overrides:
setAssetParams
in classAsset
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getType
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