Class Scene
java.lang.Object
zombie.gizmo.Scene
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanhitTest(int int0, int int1) voidreleaseRay(UI3DScene.Ray ray) voidrender()voidfloatsceneToUIX(float float0, float float1, float float2) floatsceneToUIX(Vector3f vector3f) floatsceneToUIY(float float0, float float1, float float2) floatsceneToUIY(Vector3f vector3f) voidsetBounds(int int0, int int1, int int2, int int3) void
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Constructor Details
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Scene
public Scene()
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Method Details
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setBounds
public void setBounds(int int0, int int1, int int2, int int3) -
setGizmo
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uiToScene
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uiToScene
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sceneToUIX
public float sceneToUIX(float float0, float float1, float float2) -
sceneToUIY
public float sceneToUIY(float float0, float float1, float float2) -
sceneToUIX
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sceneToUIY
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renderMain
public void renderMain() -
hitTest
public boolean hitTest(int int0, int int1) -
render
public void render() -
releaseRay
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