Class Scene

java.lang.Object
zombie.gizmo.Scene

public class Scene extends Object
  • Constructor Details

    • Scene

      public Scene()
  • Method Details

    • setBounds

      public void setBounds(int int0, int int1, int int2, int int3)
    • setGizmo

      public void setGizmo(Gizmo gizmo)
    • uiToScene

      public org.joml.Vector3f uiToScene(float float0, float float1, float float2, org.joml.Vector3f vector3f0)
    • uiToScene

      public org.joml.Vector3f uiToScene(org.joml.Matrix4f matrix4f1, float float1, float float0, float float2, org.joml.Vector3f vector3f)
    • sceneToUIX

      public float sceneToUIX(float float0, float float1, float float2)
    • sceneToUIY

      public float sceneToUIY(float float0, float float1, float float2)
    • sceneToUIX

      public float sceneToUIX(org.joml.Vector3f vector3f)
    • sceneToUIY

      public float sceneToUIY(org.joml.Vector3f vector3f)
    • renderMain

      public void renderMain()
    • hitTest

      public boolean hitTest(int int0, int int1)
    • render

      public void render()
    • releaseRay

      public void releaseRay(UI3DScene.Ray ray)