Class Scene
java.lang.Object
zombie.gizmo.Scene
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionboolean
hitTest
(int int0, int int1) void
releaseRay
(UI3DScene.Ray ray) void
render()
void
float
sceneToUIX
(float float0, float float1, float float2) float
sceneToUIX
(Vector3f vector3f) float
sceneToUIY
(float float0, float float1, float float2) float
sceneToUIY
(Vector3f vector3f) void
setBounds
(int int0, int int1, int int2, int int3) void
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Constructor Details
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Scene
public Scene()
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Method Details
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setBounds
public void setBounds(int int0, int int1, int int2, int int3) -
setGizmo
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uiToScene
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uiToScene
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sceneToUIX
public float sceneToUIX(float float0, float float1, float float2) -
sceneToUIY
public float sceneToUIY(float float0, float float1, float float2) -
sceneToUIX
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sceneToUIY
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renderMain
public void renderMain() -
hitTest
public boolean hitTest(int int0, int int1) -
render
public void render() -
releaseRay
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