Uses of Class
zombie.input.JoypadManager.Joypad
Packages that use JoypadManager.Joypad
-
Uses of JoypadManager.Joypad in zombie
Fields in zombie declared as JoypadManager.Joypad -
Uses of JoypadManager.Joypad in zombie.input
Fields in zombie.input declared as JoypadManager.JoypadModifier and TypeFieldDescriptionfinal JoypadManager.Joypad[]JoypadManager.joypadsfinal JoypadManager.Joypad[]JoypadManager.joypadsControllerFields in zombie.input with type parameters of type JoypadManager.JoypadMethods in zombie.input that return JoypadManager.JoypadModifier and TypeMethodDescriptionJoypadManager.getFromControllerID(int id) JoypadManager.getFromPlayer(int player) Method parameters in zombie.input with type arguments of type JoypadManager.JoypadModifier and TypeMethodDescriptionfloatJoypadManager.getJoypadAxis(int joypadIndex, Predicate<JoypadManager.Joypad> predicate, Function<JoypadManager.Joypad, Float> getAxis) floatJoypadManager.getJoypadAxis(int joypadIndex, Predicate<JoypadManager.Joypad> predicate, Function<JoypadManager.Joypad, Float> getAxis) voidJoypadManager.setJoypadAxis(int joypadIndex, Consumers.Params1.ICallback<JoypadManager.Joypad, Float> setAxis, float newValue)