Class IsoChunkLevel
java.lang.Object
zombie.iso.IsoChunkLevel
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final byte
static final byte
static final byte
final boolean[]
boolean
int
final byte[]
final float[]
int
boolean
final IsoGridSquare[]
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic IsoChunkLevel
alloc()
void
clear()
getChunk()
int
getLevel()
void
release()
void
renderRainSplashes
(int int1) void
-
Field Details
-
CLDSF_NONE
public static final byte CLDSF_NONE- See Also:
-
CLDSF_SHOULD_RENDER
public static final byte CLDSF_SHOULD_RENDER- See Also:
-
CLDSF_RAIN_RANDOM_XY
public static final byte CLDSF_RAIN_RANDOM_XY- See Also:
-
m_chunk
-
m_level
public int m_level -
squares
-
lightCheck
public final boolean[] lightCheck -
physicsCheck
public boolean physicsCheck -
m_rainFlags
public final byte[] m_rainFlags -
m_rainSplashFrame
public final float[] m_rainSplashFrame -
m_bRaining
public boolean m_bRaining -
m_rainSplashFrameNum
public int m_rainSplashFrameNum -
m_fmodAmbientWallLevelData
-
-
Constructor Details
-
IsoChunkLevel
public IsoChunkLevel()
-
-
Method Details
-
init
-
getChunk
-
getLevel
public int getLevel() -
updateRainSplashes
public void updateRainSplashes() -
renderRainSplashes
public void renderRainSplashes(int int1) -
clear
public void clear() -
alloc
-
release
public void release()
-