Class WorldMarkers.DirectionArrow
java.lang.Object
zombie.iso.WorldMarkers.DirectionArrow
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatgetA()floatgetB()floatgetG()intgetID()floatgetR()floatfloatRender width and height for the pointer texture.intgetX()The target position on the map for this pointer.intgetY()intgetZ()booleanisActive()Active can be set to false, the pointer will remain but wont be drawn.booleanvoidremove()When called will remove the pointer next tickvoidsetA(float _a) voidsetActive(boolean _active) voidsetB(float _b) voidsetG(float _g) voidsetR(float _r) voidsetRenderHeight(float _renderHeight) voidsetRenderWidth(float _renderWidth) voidsetRGBA(float _r, float _g, float _b, float _a) voidsetTexDown(String texname) voidsetTexStairsDown(String texname) voidsetTexStairsUp(String texname) voidsetTexture(String texname) voidsetX(int _x) voidsetY(int _y) voidsetZ(int _z)
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Field Details
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doDebug
public static final boolean doDebug- See Also:
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Constructor Details
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DirectionArrow
public DirectionArrow(int var2)
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Method Details
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setTexture
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setTexDown
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setTexStairsDown
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setTexStairsUp
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remove
public void remove()When called will remove the pointer next tick -
isRemoved
public boolean isRemoved() -
isActive
public boolean isActive()Active can be set to false, the pointer will remain but wont be drawn. -
setActive
public void setActive(boolean _active) -
getR
public float getR() -
setR
public void setR(float _r) -
getB
public float getB() -
setB
public void setB(float _b) -
getG
public float getG() -
setG
public void setG(float _g) -
getA
public float getA() -
setA
public void setA(float _a) -
setRGBA
public void setRGBA(float _r, float _g, float _b, float _a) -
getID
public int getID() -
getX
public int getX()The target position on the map for this pointer. -
setX
public void setX(int _x) -
getY
public int getY() -
setY
public void setY(int _y) -
getZ
public int getZ() -
setZ
public void setZ(int _z) -
getRenderWidth
public float getRenderWidth()Render width and height for the pointer texture. -
setRenderWidth
public void setRenderWidth(float _renderWidth) -
getRenderHeight
public float getRenderHeight() -
setRenderHeight
public void setRenderHeight(float _renderHeight)
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