Class WorldMarkers.DirectionArrow
java.lang.Object
zombie.iso.WorldMarkers.DirectionArrow
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WorldMarkers
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatgetA()floatgetB()floatgetG()intgetID()floatgetR()floatfloatRender width and height for the pointer texture.intgetX()The target position on the map for this pointer.intgetY()intgetZ()booleanisActive()Active can be set to false, the pointer will remain but wont be drawn.booleanvoidremove()When called will remove the pointer next tickvoidsetA(float a) voidsetActive(boolean active) voidsetB(float b) voidsetG(float g) voidsetR(float r) voidsetRenderHeight(float renderHeight) voidsetRenderWidth(float renderWidth) voidsetRGBA(float r, float g, float b, float a) voidsetTexDown(String texname) voidsetTexStairsDown(String texname) voidsetTexStairsUp(String texname) voidsetTexture(String texname) voidsetX(int x) voidsetY(int y) voidsetZ(int z)
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Field Details
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doDebug
public static final boolean doDebug- See Also:
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Constructor Details
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DirectionArrow
public DirectionArrow(int plrIndex)
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Method Details
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setTexture
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setTexDown
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setTexStairsDown
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setTexStairsUp
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remove
public void remove()When called will remove the pointer next tick -
isRemoved
public boolean isRemoved() -
isActive
public boolean isActive()Active can be set to false, the pointer will remain but wont be drawn. -
setActive
public void setActive(boolean active) -
getR
public float getR() -
setR
public void setR(float r) -
getB
public float getB() -
setB
public void setB(float b) -
getG
public float getG() -
setG
public void setG(float g) -
getA
public float getA() -
setA
public void setA(float a) -
setRGBA
public void setRGBA(float r, float g, float b, float a) -
getID
public int getID() -
getX
public int getX()The target position on the map for this pointer. -
setX
public void setX(int x) -
getY
public int getY() -
setY
public void setY(int y) -
getZ
public int getZ() -
setZ
public void setZ(int z) -
getRenderWidth
public float getRenderWidth()Render width and height for the pointer texture. -
setRenderWidth
public void setRenderWidth(float renderWidth) -
getRenderHeight
public float getRenderHeight() -
setRenderHeight
public void setRenderHeight(float renderHeight)
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