Uses of Class
zombie.iso.areas.IsoBuilding
Packages that use IsoBuilding
Package
Description
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Uses of IsoBuilding in zombie.characters
Methods in zombie.characters that return IsoBuildingMethods in zombie.characters that return types with arguments of type IsoBuilding -
Uses of IsoBuilding in zombie.iso
Fields in zombie.iso declared as IsoBuildingModifier and TypeFieldDescriptionIsoLightSource.localToBuildingfinal IsoBuilding[][]IsoCell.otherOccluderBuildingsArrfinal IsoBuilding[][]IsoCell.playerOccluderBuildingsArrIsoGridSquare.roofHideBuildingfinal IsoBuilding[][]IsoCell.zombieOccluderBuildingsArrFields in zombie.iso with type parameters of type IsoBuildingModifier and TypeFieldDescriptionfinal ArrayList<IsoBuilding> IsoCell.BuildingListfinal HashMap<Long, IsoBuilding> IsoMetaCell.isoBuildingsfinal ArrayList<ArrayList<IsoBuilding>> IsoCell.otherOccluderBuildingsfinal ArrayList<ArrayList<IsoBuilding>> IsoCell.playerOccluderBuildingsfinal ArrayList<ArrayList<IsoBuilding>> IsoCell.zombieOccluderBuildingsMethods in zombie.iso that return IsoBuildingModifier and TypeMethodDescriptionIsoGridSquare.getBuilding()IsoMovingObject.getBuilding()IsoCell.getClosestBuildingExcept(IsoGameCharacter chr, IsoRoom except) IsoMovingObject.getCurrentBuilding()IsoLightSource.getLocalToBuilding()IsoCell.GetPeekedInBuilding(IsoGridSquare square0, IsoDirections directions) IsoGridSquare.getRoofHideBuilding()Methods in zombie.iso that return types with arguments of type IsoBuildingModifier and TypeMethodDescriptionIsoCell.getBuildingList()IsoGridOcclusionData.getBuildingsCouldBeOccluders(IsoGridOcclusionData.OcclusionFilter filter) Returns buildings that could occlude some of the square.IsoCell.GetBuildingsInFrontOfMustSeeSquare(IsoGridSquare square, IsoGridOcclusionData.OcclusionFilter occlusionFilter) Methods in zombie.iso with parameters of type IsoBuildingModifier and TypeMethodDescriptionvoidIsoCell.AddUniqueToBuildingList(ArrayList<IsoBuilding> arrayList, IsoBuilding building) Method parameters in zombie.iso with type arguments of type IsoBuildingModifier and TypeMethodDescriptionvoidIsoCell.AddUniqueToBuildingList(ArrayList<IsoBuilding> arrayList, IsoBuilding building) voidIsoCell.GetBuildingsInFrontOfCharacter(ArrayList<IsoBuilding> arrayList, IsoGridSquare square, boolean boolean0) Constructors in zombie.iso with parameters of type IsoBuildingModifierConstructorDescriptionIsoLightSource(int _x, int _y, int _z, float _r, float _g, float _b, int _radius, IsoBuilding building) -
Uses of IsoBuilding in zombie.iso.areas
Fields in zombie.iso.areas declared as IsoBuildingMethods in zombie.iso.areas that return IsoBuildingMethods in zombie.iso.areas with parameters of type IsoBuildingModifier and TypeMethodDescriptionvoidIsoBuilding.addDoor(IsoDoor obj, boolean bOtherTile, IsoGridSquare from, IsoBuilding building) voidIsoBuilding.addWindow(IsoWindow obj, boolean bOtherTile, IsoGridSquare from, IsoBuilding building) Constructors in zombie.iso.areas with parameters of type IsoBuilding -
Uses of IsoBuilding in zombie.randomizedWorld.randomizedBuilding
Methods in zombie.randomizedWorld.randomizedBuilding with parameters of type IsoBuildingModifier and TypeMethodDescriptionstatic voidRandomizedBuildingBase.ChunkLoaded(IsoBuilding building) RBTrashed.getFloorSquare(ArrayList<IsoGridSquare> var1, IsoGridSquare square1, RoomDef roomDef, IsoBuilding building) -
Uses of IsoBuilding in zombie.ui
Fields in zombie.ui declared as IsoBuilding