Uses of Class
zombie.iso.areas.IsoBuilding
Packages that use IsoBuilding
Package
Description
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Uses of IsoBuilding in zombie.characters
Methods in zombie.characters that return IsoBuildingMethods in zombie.characters that return types with arguments of type IsoBuilding -
Uses of IsoBuilding in zombie.iso
Fields in zombie.iso declared as IsoBuildingModifier and TypeFieldDescriptionIsoLightSource.localToBuildingfinal IsoBuilding[][]IsoCell.otherOccluderBuildingsArrfinal IsoBuilding[][]IsoCell.playerOccluderBuildingsArrIsoGridSquare.roofHideBuildingfinal IsoBuilding[][]IsoCell.zombieOccluderBuildingsArrFields in zombie.iso with type parameters of type IsoBuildingModifier and TypeFieldDescriptionfinal ArrayList<IsoBuilding> IsoCell.buildingListfinal HashMap<Long, IsoBuilding> IsoMetaCell.isoBuildingsfinal ArrayList<ArrayList<IsoBuilding>> IsoCell.otherOccluderBuildingsfinal ArrayList<ArrayList<IsoBuilding>> IsoCell.playerOccluderBuildingsfinal ArrayList<ArrayList<IsoBuilding>> IsoCell.zombieOccluderBuildingsMethods in zombie.iso that return IsoBuildingModifier and TypeMethodDescriptionIsoGridSquare.getBuilding()IsoMovingObject.getBuilding()IsoCell.getClosestBuildingExcept(IsoGameCharacter chr, IsoRoom except) IsoMovingObject.getCurrentBuilding()IsoLightSource.getLocalToBuilding()IsoCell.GetPeekedInBuilding(IsoGridSquare square, IsoDirections lookDir) IsoGridSquare.getRoofHideBuilding()Methods in zombie.iso that return types with arguments of type IsoBuildingModifier and TypeMethodDescriptionIsoCell.getBuildingList()Deprecated.IsoGridOcclusionData.getBuildingsCouldBeOccluders(IsoGridOcclusionData.OcclusionFilter filter) IsoCell.GetBuildingsInFrontOfMustSeeSquare(IsoGridSquare square, IsoGridOcclusionData.OcclusionFilter filter) Methods in zombie.iso with parameters of type IsoBuildingModifier and TypeMethodDescriptionvoidIsoCell.AddUniqueToBuildingList(ArrayList<IsoBuilding> buildings, IsoBuilding inBuilding) Method parameters in zombie.iso with type arguments of type IsoBuildingModifier and TypeMethodDescriptionvoidIsoCell.AddUniqueToBuildingList(ArrayList<IsoBuilding> buildings, IsoBuilding inBuilding) voidIsoCell.GetBuildingsInFrontOfCharacter(ArrayList<IsoBuilding> buildings, IsoGridSquare square, boolean bRightOfSquare) Constructors in zombie.iso with parameters of type IsoBuildingModifierConstructorDescriptionIsoLightSource(int x, int y, int z, float r, float g, float b, int radius, IsoBuilding building) -
Uses of IsoBuilding in zombie.iso.areas
Fields in zombie.iso.areas declared as IsoBuildingMethods in zombie.iso.areas that return IsoBuildingMethods in zombie.iso.areas with parameters of type IsoBuildingModifier and TypeMethodDescriptionvoidIsoBuilding.addDoor(IsoDoor obj, boolean bOtherTile, IsoGridSquare from, IsoBuilding building) voidIsoBuilding.addWindow(IsoWindow obj, boolean bOtherTile, IsoGridSquare from, IsoBuilding building) Constructors in zombie.iso.areas with parameters of type IsoBuilding -
Uses of IsoBuilding in zombie.randomizedWorld.randomizedBuilding
Methods in zombie.randomizedWorld.randomizedBuilding with parameters of type IsoBuildingModifier and TypeMethodDescriptionstatic voidRandomizedBuildingBase.ChunkLoaded(IsoBuilding building) RBTrashed.getFloorSquare(ArrayList<IsoGridSquare> squares, IsoGridSquare square, RoomDef room, IsoBuilding building) -
Uses of IsoBuilding in zombie.ui
Fields in zombie.ui declared as IsoBuilding