Uses of Class
zombie.iso.areas.SafeHouse
Packages that use SafeHouse
Package
Description
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Uses of SafeHouse in zombie.iso.areas
Methods in zombie.iso.areas that return SafeHouseModifier and TypeMethodDescriptionstatic SafeHouseSafeHouse.addSafeHouse(int x, int y, int w, int h, String player) static SafeHouseSafeHouse.addSafeHouse(IsoGridSquare square, IsoPlayer player) SafeHouse.alreadyHaveSafehouse(String username) SafeHouse.alreadyHaveSafehouse(IsoPlayer player) static SafeHouseSafeHouse.getSafeHouse(int onlineID) static SafeHouseSafeHouse.getSafeHouse(int x, int y, int w, int h) static SafeHouseSafeHouse.getSafeHouse(String title) static SafeHouseSafeHouse.getSafeHouse(IsoGridSquare square) static SafeHouseSafeHouse.getSafehouseByOwner(String username) static SafeHouseSafeHouse.getSafehouseOverlapping(int x1, int y1, int x2, int y2) static SafeHouseSafeHouse.getSafehouseOverlapping(int x1, int y1, int x2, int y2, SafeHouse ignore) static SafeHouseSafeHouse.hasSafehouse(String username) static SafeHouseSafeHouse.hasSafehouse(IsoPlayer player) static SafeHouseSafeHouse.isSafeHouse(IsoGridSquare square, String username, boolean doDisableSafehouse) Return if the square is a safehouse non allowed for the player You need to be on a safehouse AND not be allowed to return the safe If you're allowed, you'll have null in return If username is null, you basically just return if there's a safehouse herestatic SafeHouseSafeHouse.load(ByteBuffer bb, int WorldVersion) Methods in zombie.iso.areas that return types with arguments of type SafeHouseMethods in zombie.iso.areas with parameters of type SafeHouseModifier and TypeMethodDescriptionstatic SafeHouseSafeHouse.getSafehouseOverlapping(int x1, int y1, int x2, int y2, SafeHouse ignore) static booleanSafeHouse.isSafehouseAllowClaim(SafeHouse safehouse, IsoPlayer player) static voidSafeHouse.removeSafeHouse(SafeHouse safeHouse) -
Uses of SafeHouse in zombie.Lua
Methods in zombie.Lua with parameters of type SafeHouseModifier and TypeMethodDescriptionstatic voidLuaManager.GlobalObject.acceptSafehouseInvite(SafeHouse safehouse, String host, IsoPlayer invited, boolean isAccepted) static voidLuaManager.GlobalObject.sendSafehouseChangeMember(SafeHouse safehouse, String player) static voidLuaManager.GlobalObject.sendSafehouseChangeOwner(SafeHouse safehouse, String username) static voidLuaManager.GlobalObject.sendSafehouseChangeRespawn(SafeHouse safehouse, String player, boolean doRemove) static voidLuaManager.GlobalObject.sendSafehouseChangeTitle(SafeHouse safehouse, String title) static voidLuaManager.GlobalObject.sendSafehouseInvite(SafeHouse safehouse, IsoPlayer host, String invited) static voidLuaManager.GlobalObject.sendSafehouseRelease(SafeHouse safehouse) -
Uses of SafeHouse in zombie.network.anticheats
Methods in zombie.network.anticheats that return SafeHouse -
Uses of SafeHouse in zombie.network.fields
Methods in zombie.network.fields that return SafeHouseMethods in zombie.network.fields with parameters of type SafeHouse -
Uses of SafeHouse in zombie.network.packets.safehouse
Fields in zombie.network.packets.safehouse declared as SafeHouseMethods in zombie.network.packets.safehouse with parameters of type SafeHouse