Class FBORenderOcclusion
java.lang.Object
zombie.iso.fboRenderChunk.FBORenderOcclusion
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Method Summary
Modifier and TypeMethodDescriptionstatic FBORenderOcclusionvoidinit()voidinvalidateOverlappedChunkLevels(int playerIndex, IsoChunk chunk, int level) booleanisOccluded(int x, int y, int z) voidremoveChunkFromWorld(IsoChunk chunk) voidsetFloorOccluded(int x, int y, int z) voidsetNorthWallOccluded(int x, int y, int z) voidsetWestWallOccluded(int x, int y, int z)
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Method Details
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getInstance
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init
public void init() -
invalidateOverlappedChunkLevels
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setFloorOccluded
public void setFloorOccluded(int x, int y, int z) -
setNorthWallOccluded
public void setNorthWallOccluded(int x, int y, int z) -
setWestWallOccluded
public void setWestWallOccluded(int x, int y, int z) -
isOccluded
public boolean isOccluded(int x, int y, int z) -
removeChunkFromWorld
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