Class FBORenderOcclusion
java.lang.Object
zombie.iso.fboRenderChunk.FBORenderOcclusion
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Method Summary
Modifier and TypeMethodDescriptionstatic FBORenderOcclusionvoidinit()voidinvalidateOverlappedChunkLevels(int int0, IsoChunk chunk1, int int3) booleanisOccluded(int int1, int int2, int int0) voidremoveChunkFromWorld(IsoChunk chunk) voidsetFloorOccluded(int var1, int var2, int var3) voidsetNorthWallOccluded(int var1, int var2, int var3) voidsetWestWallOccluded(int var1, int var2, int var3)
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Method Details
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getInstance
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init
public void init() -
invalidateOverlappedChunkLevels
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setFloorOccluded
public void setFloorOccluded(int var1, int var2, int var3) -
setNorthWallOccluded
public void setNorthWallOccluded(int var1, int var2, int var3) -
setWestWallOccluded
public void setWestWallOccluded(int var1, int var2, int var3) -
isOccluded
public boolean isOccluded(int int1, int int2, int int0) -
removeChunkFromWorld
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