Class FBORenderOcclusion

java.lang.Object
zombie.iso.fboRenderChunk.FBORenderOcclusion

public final class FBORenderOcclusion extends Object
  • Method Details

    • getInstance

      public static FBORenderOcclusion getInstance()
    • init

      public void init()
    • invalidateOverlappedChunkLevels

      public void invalidateOverlappedChunkLevels(int playerIndex, IsoChunk chunk, int level)
    • setFloorOccluded

      public void setFloorOccluded(int x, int y, int z)
    • setNorthWallOccluded

      public void setNorthWallOccluded(int x, int y, int z)
    • setWestWallOccluded

      public void setWestWallOccluded(int x, int y, int z)
    • isOccluded

      public boolean isOccluded(int x, int y, int z)
    • removeChunkFromWorld

      public void removeChunkFromWorld(IsoChunk chunk)