Class FBORenderShadows
java.lang.Object
zombie.iso.fboRenderChunk.FBORenderShadows
-
Method Summary
Modifier and TypeMethodDescriptionvoidaddShadow(float ox, float oy, float oz, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float r, float g, float b, float a, Texture texture, boolean bVehicle) voidaddShadow(float x, float y, float z, org.joml.Vector3f forward, float w, float fm, float bm, float r, float g, float b, float a, boolean bAnimal) voidclear()voidstatic FBORenderShadowsvoidrenderMain(int z)
-
Method Details
-
getInstance
-
clear
public void clear() -
addShadow
public void addShadow(float x, float y, float z, org.joml.Vector3f forward, float w, float fm, float bm, float r, float g, float b, float a, boolean bAnimal) -
addShadow
public void addShadow(float ox, float oy, float oz, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float r, float g, float b, float a, Texture texture, boolean bVehicle) -
renderMain
public void renderMain(int z) -
endRender
public void endRender()
-