Class IsoDirectionFrame
java.lang.Object
zombie.iso.sprite.IsoDirectionFrame
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiongetTexture(IsoDirections dir) booleanvoidrender(float sx, float sy, IsoDirections dir, ColorInfo info, boolean Flip, Consumer<TextureDraw> texdModifier) voidrenderexplicit(int sx, int sy, IsoDirections dir, float scale) voidrenderexplicit(int sx, int sy, IsoDirections dir, float scale, ColorInfo color) voidSetAllDirections(Texture tex) voidSetDirection(Texture tex, IsoDirections dir)
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Field Details
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directions
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Constructor Details
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IsoDirectionFrame
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IsoDirectionFrame
public IsoDirectionFrame() -
IsoDirectionFrame
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IsoDirectionFrame
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IsoDirectionFrame
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Method Details
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getTexture
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SetAllDirections
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SetDirection
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render
public void render(float sx, float sy, IsoDirections dir, ColorInfo info, boolean Flip, Consumer<TextureDraw> texdModifier) -
renderexplicit
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renderexplicit
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hasNoTextures
public boolean hasNoTextures()
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