Class IsoDirectionFrame
java.lang.Object
zombie.iso.sprite.IsoDirectionFrame
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetTexture
(IsoDirections dir) boolean
void
render
(float sx, float sy, IsoDirections dir, ColorInfo info, boolean Flip, Consumer<TextureDraw> texdModifier) void
renderexplicit
(int sx, int sy, IsoDirections dir, float scale) void
renderexplicit
(int sx, int sy, IsoDirections dir, float scale, ColorInfo color) void
SetAllDirections
(Texture tex) void
SetDirection
(Texture tex, IsoDirections dir)
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Field Details
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directions
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Constructor Details
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IsoDirectionFrame
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IsoDirectionFrame
public IsoDirectionFrame() -
IsoDirectionFrame
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IsoDirectionFrame
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IsoDirectionFrame
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Method Details
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getTexture
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SetAllDirections
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SetDirection
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render
public void render(float sx, float sy, IsoDirections dir, ColorInfo info, boolean Flip, Consumer<TextureDraw> texdModifier) -
renderexplicit
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renderexplicit
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hasNoTextures
public boolean hasNoTextures()
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