Class FogShader
java.lang.Object
zombie.iso.weather.fog.FogShader
-
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
callback
(ShaderProgram var1) void
protected void
void
setCameraInfo
(float x, float y, float z, float w) void
setCameraInfo2
(float float0, float float1, float float2, float float3) void
setColorInfo
(float r, float g, float b, float a) void
setColorInfo2
(float float0, float float1, float float2, float float3) void
setColorInfo3
(float float0, float float1, float float2, float float3) void
setParamInfo
(float x, float y, float z, float w) void
setParamInfo2
(float float0, float float1, float float2, float float3) void
setParamInfo3
(float float0, float float1, float float2, float float3) void
setRectangleInfo
(float x, float y, float w, float h) void
setRectangleInfo2
(float float0, float float1, float float2, float float3) void
setScalingInfo
(float a, float b, float c, float d) void
setScalingInfo2
(float float0, float float1, float float2, float float3) void
setScreenInfo
(float width, float height, float zoom, float secondLayerAlpha) void
setScreenInfo2
(float float0, float float1, float float2, float float3) void
setTargetDepth
(float float0) void
setTargetDepth2
(float float0) void
setTextureInfo
(float u1, float u2, float alpha, float u3) void
setTextureInfo2
(float float0, float float1, float float2, float float3) void
setTextureInfo3
(float float0, float float1, float float2, float float3) void
setWorldOffset
(float x, float y, float z, float u) void
setWorldOffset2
(float float0, float float1, float float2, float float3) void
setWorldOffset3
(float float0, float float1, float float2, float float3) boolean
-
Field Details
-
instance
-
-
Constructor Details
-
FogShader
public FogShader()
-
-
Method Details
-
initShader
public void initShader() -
getProgram
-
setScreenInfo
public void setScreenInfo(float width, float height, float zoom, float secondLayerAlpha) -
setTextureInfo
public void setTextureInfo(float u1, float u2, float alpha, float u3) -
setRectangleInfo
public void setRectangleInfo(float x, float y, float w, float h) -
setScalingInfo
public void setScalingInfo(float a, float b, float c, float d) -
setColorInfo
public void setColorInfo(float r, float g, float b, float a) -
setWorldOffset
public void setWorldOffset(float x, float y, float z, float u) -
setParamInfo
public void setParamInfo(float x, float y, float z, float w) -
setCameraInfo
public void setCameraInfo(float x, float y, float z, float w) -
setTargetDepth
public void setTargetDepth(float float0) -
setScreenInfo2
public void setScreenInfo2(float float0, float float1, float float2, float float3) -
setTextureInfo2
public void setTextureInfo2(float float0, float float1, float float2, float float3) -
setRectangleInfo2
public void setRectangleInfo2(float float0, float float1, float float2, float float3) -
setScalingInfo2
public void setScalingInfo2(float float0, float float1, float float2, float float3) -
setColorInfo2
public void setColorInfo2(float float0, float float1, float float2, float float3) -
setWorldOffset2
public void setWorldOffset2(float float0, float float1, float float2, float float3) -
setParamInfo2
public void setParamInfo2(float float0, float float1, float float2, float float3) -
setCameraInfo2
public void setCameraInfo2(float float0, float float1, float float2, float float3) -
setTargetDepth2
public void setTargetDepth2(float float0) -
setTextureInfo3
public void setTextureInfo3(float float0, float float1, float float2, float float3) -
setWorldOffset3
public void setWorldOffset3(float float0, float float1, float float2, float float3) -
setParamInfo3
public void setParamInfo3(float float0, float float1, float float2, float float3) -
setColorInfo3
public void setColorInfo3(float float0, float float1, float float2, float float3) -
StartShader
public boolean StartShader() -
reloadShader
protected void reloadShader() -
callback
- Specified by:
callback
in interfaceIShaderProgramListener
-