Class FogShader
java.lang.Object
zombie.iso.weather.fog.FogShader
- All Implemented Interfaces:
IShaderProgramListener
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcallback(ShaderProgram sender) voidvoidsetCameraInfo(float x, float y, float z, float w) voidsetCameraInfo2(float x, float y, float z, float w) voidsetColorInfo(float r, float g, float b, float a) voidsetColorInfo2(float r, float g, float b, float a) voidsetColorInfo3(float r, float g, float b, float a) voidsetParamInfo(float x, float y, float z, float w) voidsetParamInfo2(float x, float y, float z, float w) voidsetParamInfo3(float x, float y, float z, float w) voidsetRectangleInfo(float x, float y, float w, float h) voidsetRectangleInfo2(float x, float y, float w, float h) voidsetScalingInfo(float a, float b, float c, float d) voidsetScalingInfo2(float a, float b, float c, float d) voidsetScreenInfo(float width, float height, float zoom, float secondLayerAlpha) voidsetScreenInfo2(float width, float height, float zoom, float secondLayerAlpha) voidsetTargetDepth(float targetDepth) voidsetTargetDepth2(float targetDepth) voidsetTextureInfo(float u1, float u2, float alpha, float u3) voidsetTextureInfo2(float u1, float u2, float alpha, float u3) voidsetTextureInfo3(float u1, float u2, float alpha, float u3) voidsetWorldOffset(float x, float y, float z, float u) voidsetWorldOffset2(float x, float y, float z, float u) voidsetWorldOffset3(float x, float y, float z, float u) boolean
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Field Details
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instance
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Constructor Details
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FogShader
public FogShader()
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Method Details
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initShader
public void initShader() -
getProgram
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setScreenInfo
public void setScreenInfo(float width, float height, float zoom, float secondLayerAlpha) -
setTextureInfo
public void setTextureInfo(float u1, float u2, float alpha, float u3) -
setRectangleInfo
public void setRectangleInfo(float x, float y, float w, float h) -
setScalingInfo
public void setScalingInfo(float a, float b, float c, float d) -
setColorInfo
public void setColorInfo(float r, float g, float b, float a) -
setWorldOffset
public void setWorldOffset(float x, float y, float z, float u) -
setParamInfo
public void setParamInfo(float x, float y, float z, float w) -
setCameraInfo
public void setCameraInfo(float x, float y, float z, float w) -
setTargetDepth
public void setTargetDepth(float targetDepth) -
setScreenInfo2
public void setScreenInfo2(float width, float height, float zoom, float secondLayerAlpha) -
setTextureInfo2
public void setTextureInfo2(float u1, float u2, float alpha, float u3) -
setRectangleInfo2
public void setRectangleInfo2(float x, float y, float w, float h) -
setScalingInfo2
public void setScalingInfo2(float a, float b, float c, float d) -
setColorInfo2
public void setColorInfo2(float r, float g, float b, float a) -
setWorldOffset2
public void setWorldOffset2(float x, float y, float z, float u) -
setParamInfo2
public void setParamInfo2(float x, float y, float z, float w) -
setCameraInfo2
public void setCameraInfo2(float x, float y, float z, float w) -
setTargetDepth2
public void setTargetDepth2(float targetDepth) -
setTextureInfo3
public void setTextureInfo3(float u1, float u2, float alpha, float u3) -
setWorldOffset3
public void setWorldOffset3(float x, float y, float z, float u) -
setParamInfo3
public void setParamInfo3(float x, float y, float z, float w) -
setColorInfo3
public void setColorInfo3(float r, float g, float b, float a) -
StartShader
public boolean StartShader() -
callback
- Specified by:
callbackin interfaceIShaderProgramListener
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