Class IsoWeatherFX
java.lang.Object
zombie.iso.weather.fx.IsoWeatherFX
TurboTuTone.
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic floatclamp(float min, float max, float val) static floatclerp(float t, float a, float b) floatgetDrawer(int id) floatfloatbooleanfloatfloatfloatfloatbooleanbooleanbooleanvoidinit()booleanstatic floatlerp(float t, float a, float b) voidrender()voidvoidvoidrenderLayered(boolean doClouds, boolean doFog, boolean doPrecip) voidvoidReset()voidsetCloudIntensity(float intensity) voidsetDebugBounds(boolean b) voidsetFogIntensity(float intensity) voidsetPrecipitationIntensity(float intensity) voidsetPrecipitationIsSnow(boolean b) voidsetWindAngleIntensity(float intensity) voidsetWindIntensity(float intensity) voidsetWindPrecipIntensity(float intensity) voidupdate()
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Field Details
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cloudId
public static int cloudId -
fogId
public static int fogId -
snowId
public static int snowId -
rainId
public static int rainId -
zoomMod
public static float zoomMod
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Constructor Details
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IsoWeatherFX
public IsoWeatherFX()
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Method Details
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init
public void init() -
update
public void update() -
setDebugBounds
public void setDebugBounds(boolean b) -
isDebugBounds
public boolean isDebugBounds() -
setWindAngleIntensity
public void setWindAngleIntensity(float intensity) -
getWindAngleIntensity
public float getWindAngleIntensity() -
getRenderWindAngleRain
public float getRenderWindAngleRain() -
setWindPrecipIntensity
public void setWindPrecipIntensity(float intensity) -
getWindPrecipIntensity
public float getWindPrecipIntensity() -
setWindIntensity
public void setWindIntensity(float intensity) -
getWindIntensity
public float getWindIntensity() -
setFogIntensity
public void setFogIntensity(float intensity) -
getFogIntensity
public float getFogIntensity() -
setCloudIntensity
public void setCloudIntensity(float intensity) -
getCloudIntensity
public float getCloudIntensity() -
setPrecipitationIntensity
public void setPrecipitationIntensity(float intensity) -
getPrecipitationIntensity
public float getPrecipitationIntensity() -
setPrecipitationIsSnow
public void setPrecipitationIsSnow(boolean b) -
getPrecipitationIsSnow
public boolean getPrecipitationIsSnow() -
hasCloudsToRender
public boolean hasCloudsToRender() -
hasPrecipitationToRender
public boolean hasPrecipitationToRender() -
hasFogToRender
public boolean hasFogToRender() -
render
public void render() -
renderLayered
public void renderLayered(boolean doClouds, boolean doFog, boolean doPrecip) -
renderClouds
public void renderClouds() -
renderFog
public void renderFog() -
renderPrecipitation
public void renderPrecipitation() -
clamp
public static float clamp(float min, float max, float val) -
lerp
public static float lerp(float t, float a, float b) -
clerp
public static float clerp(float t, float a, float b) -
getDrawer
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Reset
public void Reset()
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