Class WeatherFxMask
java.lang.Object
zombie.iso.weather.fx.WeatherFxMask
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
static final class
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static ColorInfo
boolean
int
static IsoSprite
static boolean
static float
static float
static IsoSprite
static IsoSprite
static IsoSprite
static IsoSprite
int
int
int
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void
addMaskLocation
(IsoGridSquare square0, int int1, int int2, int int0) static boolean
static boolean
checkVisibleSquares
(int int0, int int1) static void
destroy()
static void
forceMaskUpdate
(int int0) static void
static TextureFBO
static TextureFBO
static void
init()
static void
initMask()
boolean
isLoc
(int int2, int int1, int int0) static boolean
static boolean
playerHasMaskToDraw
(int int0) static void
renderFxMask
(int int0) static void
setDiamondIterDone
(int int0)
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Field Details
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floorSprite
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wallNSprite
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wallWSprite
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wallNWSprite
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wallSESprite
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BIT_FLOOR
public static final int BIT_FLOOR- See Also:
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BIT_WALLN
public static final int BIT_WALLN- See Also:
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BIT_WALLW
public static final int BIT_WALLW- See Also:
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BIT_IS_CUT
public static final int BIT_IS_CUT- See Also:
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BIT_CHARS
public static final int BIT_CHARS- See Also:
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BIT_OBJECTS
public static final int BIT_OBJECTS- See Also:
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BIT_WALL_SE
public static final int BIT_WALL_SE- See Also:
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BIT_DOOR
public static final int BIT_DOOR- See Also:
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offsetX
public static float offsetX -
offsetY
public static float offsetY -
defColorInfo
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x
public int x -
y
public int y -
z
public int z -
flags
public int flags -
gs
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enabled
public boolean enabled -
MASKING_ENABLED
public static boolean MASKING_ENABLED
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Constructor Details
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WeatherFxMask
public WeatherFxMask()
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Method Details
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getFboMask
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getFboParticles
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isRenderingMask
public static boolean isRenderingMask() -
init
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checkFbos
public static boolean checkFbos() -
destroy
public static void destroy() -
initMask
public static void initMask() -
isLoc
public boolean isLoc(int int2, int int1, int int0) -
playerHasMaskToDraw
public static boolean playerHasMaskToDraw(int int0) -
setDiamondIterDone
public static void setDiamondIterDone(int int0) -
forceMaskUpdate
public static void forceMaskUpdate(int int0) -
forceMaskUpdateAll
public static void forceMaskUpdateAll() -
addMaskLocation
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checkVisibleSquares
public static boolean checkVisibleSquares(int int0, int int1) -
renderFxMask
public static void renderFxMask(int int0)
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