Class WGTile
java.lang.Object
zombie.iso.worldgen.WGTile
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
applyTile
(String arg0, IsoGridSquare arg1, IsoCell arg2, int arg3, int arg4, int arg5, Random arg6) void
deleteTiles
(IsoGridSquare arg0) void
deleteTiles
(IsoGridSquare square, List<String> list) findFeature
(List<Feature> list, float float2, float float3, Random random) void
setGround
(IsoSprite arg0, IsoGridSquare arg1) void
setTile
(Road road, IsoGridSquare square, IsoCell cell, int int0, int int1, int int2, int var7, int var8, int var9, EnumMap<FeatureType, String[]> var10, Random random) void
setTile
(OreVein oreVein, IsoGridSquare square, IsoCell cell, int int0, int int1, int int2, int var7, int var8, int var9, EnumMap<FeatureType, String[]> var10, Random random) void
setTiles
(IBiome iBiome, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int3, int int4, int int5, int int0, int int1, int int2, EnumMap<FeatureType, String[]> enumMap, boolean boolean0, Random random) boolean
setTiles
(IBiome iBiome, FeatureType featureType, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int5, int int6, int int7, int int2, int int3, int int4, EnumMap<FeatureType, String[]> enumMap, Random random)
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Field Details
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NO_TREE
- See Also:
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NO_BUSH
- See Also:
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NO_GRASS
- See Also:
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Constructor Details
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WGTile
public WGTile()
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Method Details
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setTiles
public void setTiles(IBiome iBiome, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int3, int int4, int int5, int int0, int int1, int int2, EnumMap<FeatureType, String[]> enumMap, boolean boolean0, Random random) -
setTiles
public boolean setTiles(IBiome iBiome, FeatureType featureType, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int5, int int6, int int7, int int2, int int3, int int4, EnumMap<FeatureType, String[]> enumMap, Random random) -
findFeature
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setTile
public void setTile(OreVein oreVein, IsoGridSquare square, IsoCell cell, int int0, int int1, int int2, int var7, int var8, int var9, EnumMap<FeatureType, String[]> var10, Random random) -
setTile
public void setTile(Road road, IsoGridSquare square, IsoCell cell, int int0, int int1, int int2, int var7, int var8, int var9, EnumMap<FeatureType, String[]> var10, Random random) -
applyTile
public void applyTile(String arg0, IsoGridSquare arg1, IsoCell arg2, int arg3, int arg4, int arg5, Random arg6) -
getSprite
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getGround
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getPlant
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setGround
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deleteTiles
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deleteTiles
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