Uses of Interface
zombie.iso.worldgen.biomes.IBiome
Packages that use IBiome
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Uses of IBiome in zombie.iso.worldgen
Methods in zombie.iso.worldgen that return IBiomeModifier and TypeMethodDescriptionWGChunk.getBiome
(int arg0, int arg1) WGChunk.getMapBiome
(int arg0, int arg1, String arg2) Methods in zombie.iso.worldgen with parameters of type IBiomeModifier and TypeMethodDescriptionvoid
WGTile.setTiles
(IBiome iBiome, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int3, int int4, int int5, int int0, int int1, int int2, EnumMap<FeatureType, String[]> enumMap, boolean boolean0, Random random) boolean
WGTile.setTiles
(IBiome iBiome, FeatureType featureType, IsoGridSquare square, IsoChunk chunk, IsoCell cell, int int5, int int6, int int7, int int2, int int3, int int4, EnumMap<FeatureType, String[]> enumMap, Random random) -
Uses of IBiome in zombie.iso.worldgen.biomes
Classes in zombie.iso.worldgen.biomes that implement IBiomeMethods in zombie.iso.worldgen.biomes that return IBiomeModifier and TypeMethodDescriptionBiomeAbstract.bush
(EnumSet<BiomeType.Bush> enumSet) BiomeAbstract.bush
(BiomeType.Bush bushx) IBiome.bush
(EnumSet<BiomeType.Bush> var1) IBiome.bush
(BiomeType.Bush arg0) BiomeRegistry.get
(Map<String, Biome> map6, double[] doubles, double double0, Map<BiomeType.Landscape, List<Double>> map0, Map<BiomeType.Plant, List<Double>> map1, Map<BiomeType.Bush, List<Double>> map2, Map<BiomeType.Temperature, List<Double>> map3, Map<BiomeType.Hygrometry, List<Double>> map4, Map<BiomeType.OreLevel, List<Double>> map5) BiomeRegistry.get
(Map<String, Biome> map2, String string, double[] doubles, double double0, Map<BiomeType.Bush, List<Double>> map0, Map<BiomeType.OreLevel, List<Double>> map1) BiomeAbstract.hygrometry
(EnumSet<BiomeType.Hygrometry> enumSet) BiomeAbstract.hygrometry
(BiomeType.Hygrometry hygrometryx) IBiome.hygrometry
(EnumSet<BiomeType.Hygrometry> var1) IBiome.hygrometry
(BiomeType.Hygrometry arg0) BiomeAbstract.landscape
(EnumSet<BiomeType.Landscape> enumSet) BiomeAbstract.landscape
(BiomeType.Landscape landscapex) IBiome.landscape
(EnumSet<BiomeType.Landscape> var1) IBiome.landscape
(BiomeType.Landscape arg0) BiomeAbstract.oreLevel
(EnumSet<BiomeType.OreLevel> enumSet) BiomeAbstract.oreLevel
(BiomeType.OreLevel oreLevelx) IBiome.oreLevel
(EnumSet<BiomeType.OreLevel> var1) IBiome.oreLevel
(BiomeType.OreLevel arg0) BiomeAbstract.placements
(Map<FeatureType, List<String>> map) IBiome.placements
(Map<FeatureType, List<String>> var1) BiomeAbstract.plant
(EnumSet<BiomeType.Plant> enumSet) BiomeAbstract.plant
(BiomeType.Plant plantx) IBiome.plant
(EnumSet<BiomeType.Plant> var1) IBiome.plant
(BiomeType.Plant arg0) BiomeAbstract.protected_
(List<String> list) IBiome.protected_
(List<String> var1) BiomeAbstract.temperature
(EnumSet<BiomeType.Temperature> enumSet) BiomeAbstract.temperature
(BiomeType.Temperature temperaturex) IBiome.temperature
(EnumSet<BiomeType.Temperature> var1) IBiome.temperature
(BiomeType.Temperature arg0) BiomeAbstract.zombies
(float float0) IBiome.zombies
(float arg0)