Class ClientServerMap
java.lang.Object
zombie.network.ClientServerMap
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Field Summary
FieldsModifier and TypeFieldDescriptionintintboolean[]intint -
Constructor Summary
ConstructorsConstructorDescriptionClientServerMap(int _playerIndex, int squareX, int squareY, int _chunkGridWidth) -
Method Summary
Modifier and TypeMethodDescriptionstatic voidcharacterIn(UdpConnection connection, int _playerIndex) intgetMaxX()intgetMaxY()intgetMinX()intgetMinY()static booleanisChunkLoaded(int wx, int wy) booleanisValidCell(int x, int y) static voidrender(int _playerIndex) static voidReset()voidsendPacket(UdpConnection connection) booleanbooleansetPlayerPosition(int squareX, int squareY)
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Field Details
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playerIndex
public int playerIndex -
centerX
public int centerX -
centerY
public int centerY -
width
public int width -
loaded
public boolean[] loaded
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Constructor Details
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ClientServerMap
public ClientServerMap(int _playerIndex, int squareX, int squareY, int _chunkGridWidth)
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Method Details
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getMinX
public int getMinX() -
getMinY
public int getMinY() -
getMaxX
public int getMaxX() -
getMaxY
public int getMaxY() -
isValidCell
public boolean isValidCell(int x, int y) -
setLoaded
public boolean setLoaded() -
setPlayerPosition
public boolean setPlayerPosition(int squareX, int squareY) -
isChunkLoaded
public static boolean isChunkLoaded(int wx, int wy) -
characterIn
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sendPacket
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render
public static void render(int _playerIndex) -
Reset
public static void Reset()
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