Uses of Class
zombie.network.fields.hit.HitInfo
Packages that use HitInfo
Package
Description
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Uses of HitInfo in zombie
Modifier and TypeMethodDescriptionbooleanCombatManager.isProneTargetBetter(IsoGameCharacter owner, HitInfo bestStanding, HitInfo bestProne) Modifier and TypeMethodDescriptionvoidCombatManager.calcValidTargets(IsoLivingCharacter owner, HandWeapon weapon, PZArrayList<HitInfo> targetsProne, PZArrayList<HitInfo> targetsStanding) -
Uses of HitInfo in zombie.characters
Methods in zombie.characters that return types with arguments of type HitInfo -
Uses of HitInfo in zombie.combat
Classes in zombie.combat that implement interfaces with type arguments of type HitInfoMethods in zombie.combat with parameters of type HitInfo -
Uses of HitInfo in zombie.core.physics
Methods in zombie.core.physics with parameters of type HitInfoModifier and TypeMethodDescriptionvoidBallisticsController.setBallisticsCameraTargetHitLocation(int id, HitInfo hitInfo) voidBallisticsController.setBallisticsTargetHitLocation(int id, HitInfo hitInfo) -
Uses of HitInfo in zombie.debug.debugWindows
Fields in zombie.debug.debugWindows with type parameters of type HitInfo -
Uses of HitInfo in zombie.network.fields.hit
Fields in zombie.network.fields.hit with type parameters of type HitInfoModifier and TypeFieldDescriptionfinal PZArrayList<HitInfo> AttackVars.targetsPronefinal PZArrayList<HitInfo> AttackVars.targetsStandingMethods in zombie.network.fields.hit that return HitInfoModifier and TypeMethodDescriptionHitInfo.init(IsoMovingObject obj, float dot, float distSq, float x, float y, float z) Methods in zombie.network.fields.hit with parameters of type HitInfo