Class CollideWithObstaclesPoly
java.lang.Object
zombie.pathfind.CollideWithObstaclesPoly
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classstatic final class -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleancanStandAt(float float1, float float3, float float6, BaseVehicle vehicle, int int0) booleanisNotClear(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, BaseVehicle arg6, boolean arg7, boolean arg8) voidrender()resolveCollision(IsoGameCharacter arg0, float arg1, float arg2, Vector2f arg3) voidvehicleMoved(VehiclePoly arg0, VehiclePoly arg1)
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Constructor Details
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CollideWithObstaclesPoly
public CollideWithObstaclesPoly()
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Method Details
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resolveCollision
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canStandAt
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isNotClear
public boolean isNotClear(float arg0, float arg1, float arg2, float arg3, int arg4, boolean arg5, BaseVehicle arg6, boolean arg7, boolean arg8) -
vehicleMoved
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render
public void render()
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