Class ZombieStateFlags

java.lang.Object
zombie.popman.ZombieStateFlags

public final class ZombieStateFlags extends Object
  • Constructor Details

    • ZombieStateFlags

      public ZombieStateFlags()
    • ZombieStateFlags

      public ZombieStateFlags(int flags)
    • ZombieStateFlags

      public ZombieStateFlags(ZombieStateFlag... flags)
  • Method Details

    • fromInt

      public static ZombieStateFlags fromInt(int in_stateFlags)
    • intFromZombie

      public static int intFromZombie(IsoZombie in_fromZombie)
    • fromZombie

      public static ZombieStateFlags fromZombie(IsoZombie in_fromZombie)
    • setFlag

      public void setFlag(ZombieStateFlag flag)
    • clearFlag

      public void clearFlag(ZombieStateFlag flag)
    • setFlag

      public void setFlag(ZombieStateFlag flag, boolean isTrue)
    • checkFlag

      public boolean checkFlag(ZombieStateFlag flag)
    • setFlag

      public static int setFlag(int in_state, ZombieStateFlag in_flag)
    • clearFlag

      public static int clearFlag(int in_state, ZombieStateFlag in_flag)
    • setFlag

      public static int setFlag(int in_state, ZombieStateFlag in_flag, boolean in_isTrue)
    • checkFlag

      public static boolean checkFlag(int in_state, ZombieStateFlag in_flag)
    • asInt

      public int asInt()
    • isInitialized

      public boolean isInitialized()
    • isCrawling

      public boolean isCrawling()
    • isCanWalk

      public boolean isCanWalk()
    • isFakeDead

      public boolean isFakeDead()
    • isCanCrawlUnderVehicle

      public boolean isCanCrawlUnderVehicle()
    • isReanimatedForGrappleOnly

      public boolean isReanimatedForGrappleOnly()
    • toArray

      public ZombieStateFlag[] toArray()
    • toString

      public String toString()
      Overrides:
      toString in class Object
    • intToString

      public static String intToString(int in_state)