Class SpriteModelManager

java.lang.Object
zombie.spriteModel.SpriteModelManager

public final class SpriteModelManager extends Object
  • Constructor Details

    • SpriteModelManager

      public SpriteModelManager()
  • Method Details

    • getInstance

      public static SpriteModelManager getInstance()
    • init

      public void init()
    • initGameData

      public void initGameData()
    • initModData

      public void initModData(ChooseGameInfo.Mod mod)
    • getModIDs

      public ArrayList<String> getModIDs()
    • setTileProperties

      public void setTileProperties(String modID, String tilesetName, int col, int row, SpriteModel spriteModel)
    • getTileProperties

      public SpriteModel getTileProperties(String modID, String tilesetName, int col, int row)
    • clearTileProperties

      public void clearTileProperties(String modID, String tilesetName, int col, int row)
    • findTileset

      public SpriteModelsFile.Tileset findTileset(String modID, String tilesetName)
    • toScriptManager

      public void toScriptManager(String modID)
    • toScriptManager

      public void toScriptManager()
    • loadedTileDefinitions

      public void loadedTileDefinitions()
    • initSprites

      public void initSprites()
    • write

      public void write(String modID)
    • Reset

      public void Reset()