Class TileDepthTextureAssignmentManager

java.lang.Object
zombie.tileDepth.TileDepthTextureAssignmentManager

public final class TileDepthTextureAssignmentManager extends Object
  • Method Details

    • getInstance

      public static TileDepthTextureAssignmentManager getInstance()
    • init

      public void init()
    • initGameData

      public void initGameData()
    • initModData

      public void initModData(ChooseGameInfo.Mod arg0)
    • save

      public void save(String arg0)
    • initSprites

      public void initSprites()
    • assignTileName

      public void assignTileName(String arg0, String arg1, String arg2)
    • getAssignedTileName

      public String getAssignedTileName(String arg0, String arg1)
    • clearAssignedTileName

      public void clearAssignedTileName(String arg0, String arg1)
    • assignDepthTextureToSprite

      public void assignDepthTextureToSprite(String arg0, String arg1)