Uses of Package
zombie.util
Packages that use zombie.util
Package
Description
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Classes in zombie.util used by zombieClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.LuaClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolA thread-safe object pool.The base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.ai.statesClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.audioClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.characters.animals
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Classes in zombie.util used by zombie.characters.animals.datas
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Classes in zombie.util used by zombie.core.physicsClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolA thread-safe object pool.The base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.core.skinnedmodel.advancedanimationClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.core.skinnedmodel.animationClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.core.skinnedmodel.modelClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.iso
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Classes in zombie.util used by zombie.iso.zones
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Classes in zombie.util used by zombie.scripting.entity.components.crafting
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Classes in zombie.util used by zombie.utilClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolReferenceA thread-safe object pool.The base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.Exception thrown by PZXmlUtil.parse function.
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Classes in zombie.util used by zombie.util.lambdaClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.util.list
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Classes in zombie.util used by zombie.worldMap
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Classes in zombie.util used by zombie.worldMap.markersClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.
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Classes in zombie.util used by zombie.worldMap.symbolsClassDescriptionThe base interface of all pooled objects managed by zombie.util.PoolThe base implementation of IPooledObject Extend from this class if you wish to take advantage of the Pool's functionality.