Uses of Enum Class
zombie.vehicles.UI3DScene.GridPlane
Packages that use UI3DScene.GridPlane
-
Uses of UI3DScene.GridPlane in zombie.tileDepth
Methods in zombie.tileDepth with parameters of type UI3DScene.GridPlaneModifier and TypeMethodDescriptionstatic floatTileGeometryUtils.getDepthOnPlaneAt(float tileX, float tileY, UI3DScene.GridPlane gridPlane, org.joml.Vector3f planePoint) static floatTileGeometryUtils.getNormalizedDepthOnPlaneAt(float tileX, float tileY, UI3DScene.GridPlane gridPlane, org.joml.Vector3f planePoint) -
Uses of UI3DScene.GridPlane in zombie.vehicles
Subclasses with type arguments of type UI3DScene.GridPlane in zombie.vehiclesMethods in zombie.vehicles that return UI3DScene.GridPlaneModifier and TypeMethodDescriptionstatic UI3DScene.GridPlaneReturns the enum constant of this class with the specified name.static UI3DScene.GridPlane[]UI3DScene.GridPlane.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.vehicles with parameters of type UI3DScene.GridPlaneModifier and TypeMethodDescriptionbooleanUI3DScene.uiToGrid(float uiX, float uiY, UI3DScene.GridPlane gridPlane, org.joml.Vector3f outScenePos)