Class WorldMapGeometry
java.lang.Object
zombie.worldMap.WorldMapGeometry
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classstatic enum -
Field Summary
FieldsModifier and TypeFieldDescriptionbooleanintshortintintintintfinal ArrayList<WorldMapPoints> intintintint -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidvoidbooleancontainsPoint(float float0, float float1) voiddispose()voidtriangulate(WorldMapCell worldMapCell, double[] doubles)
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Field Details
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m_cell
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m_type
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m_points
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m_minX
public int m_minX -
m_minY
public int m_minY -
m_maxX
public int m_maxX -
m_maxY
public int m_maxY -
m_firstIndex
public int m_firstIndex -
m_indexCount
public short m_indexCount -
m_trianglesPerZoom
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bFailedToTriangulate
public boolean bFailedToTriangulate -
m_vboIndex1
public int m_vboIndex1 -
m_vboIndex2
public int m_vboIndex2 -
m_vboIndex3
public int m_vboIndex3 -
m_vboIndex4
public int m_vboIndex4
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Constructor Details
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WorldMapGeometry
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Method Details
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calculateBounds
public void calculateBounds() -
containsPoint
public boolean containsPoint(float float0, float float1) -
triangulate
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clearTriangles
public void clearTriangles() -
dispose
public void dispose()
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