Class WorldMapGeometry

java.lang.Object
zombie.worldMap.WorldMapGeometry

public final class WorldMapGeometry extends Object
  • Field Details

    • cell

      public WorldMapCell cell
    • type

      public WorldMapGeometry.Type type
    • points

      public final ArrayList<WorldMapPoints> points
    • minX

      public int minX
    • minY

      public int minY
    • maxX

      public int maxX
    • maxY

      public int maxY
    • firstIndex

      public int firstIndex
    • indexCount

      public short indexCount
    • trianglesPerZoom

      public ArrayList<WorldMapGeometry.TrianglesPerZoom> trianglesPerZoom
    • failedToTriangulate

      public boolean failedToTriangulate
    • vboIndex1

      public int vboIndex1
    • vboIndex2

      public int vboIndex2
    • vboIndex3

      public int vboIndex3
    • vboIndex4

      public int vboIndex4
  • Constructor Details

    • WorldMapGeometry

      public WorldMapGeometry(WorldMapCell cell)
  • Method Details

    • calculateBounds

      public void calculateBounds()
    • containsPoint

      public boolean containsPoint(float x, float y)
    • triangulate

      public void triangulate(WorldMapCell cell, double[] delta)
    • clearTriangles

      public void clearTriangles()
    • dispose

      public void dispose()