Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
AttachmentEditorUI_EditAttachment Class Reference
Inheritance diagram for AttachmentEditorUI_EditAttachment:
AttachmentEditorUI_EditPanel ISPanel ISUIElement ISBaseObject

Public Member Functions

void createChildren ()
void doLayout ()
void onComboAddModel ()
void fillAnimalCombo ()
void fillVehicleCombo ()
void initAnimalModelScripts ()
void onSceneMouseDown (number x, number y)
void onRemoveModel (ISButton button, number x, number y)
void setPlayerAnimationCombo ()
void onComboPlayerModel ()
void onComboPlayerAnimation ()
void onComboAnimalModel ()
void onComboVehicleModel ()
void onNameEntered ()
string getUniqueAttachmentId (ModelScript modelScript)
boolean isPlayerScript (ModelScript modelScript)
boolean isAnimalScript (ModelScript modelScript)
boolean isCharacterScript (ModelScript modelScript)
boolean isVehicleScript (ModelScript modelScript)
string getSceneObjectId (ModelScript modelScript)
void onNewAttachment (ISButton button, number x, number y)
void onDeleteAttachment (ISButton button, number x, number y)
void onToggleGizmo ()
void onToggleGlobalLocal ()
number doDrawItem (number y, umbrella::ISScrollingListBox::Item item, boolean alt)
number doDrawItem2 (number y, umbrella::ISScrollingListBox::Item item, boolean alt)
void onRightMouseDownList1 (number x, number y)
void addVehiclePartParentMenus (ISContextMenu context, VehicleScript vehicleScript, ModelScript child, ISContextMenu parentMenu)
void onSetObjectParent (string child, string childAttachment, string parent, string parentAttachment)
void onSetObjectParentToVehiclePart (string child, string scriptPart, string scriptModel, string attachment)
void onSetCharacterAnimate (string child)
void onSetCharacterShowBones (string child)
void onSetModelIgnoreVehicleScale (string child)
void onSetObjectAutoRotate (string child)
void onSetObjectVisible (string child)
void prerenderEditor ()
void setSelectedModel (ModelScript modelScript)
void setSelectedAttachment (ModelAttachment attach)
string pickCharacterBone ()
string pickModelBone ()
void toUI ()
void populateObjectList ()
ModelAttachment[] getSelectedAttachments ()
string[] getSelectedAttachmentIds ()
void onGizmoStart ()
void onGizmoChanged (number delta)
void onGizmoCancel ()
void onKeyPress (integer key)
 AttachmentEditorUI_EditAttachment (number x, number y, number width, number height, AttachmentEditorUI editor)
Public Member Functions inherited from AttachmentEditorUI_EditPanel
void updateEditor ()
void prerenderEditor ()
void toUI ()
void onSceneMouseDown (number x, number y)
void onGizmoStart ()
void onGizmoChanged (Vector3f delta)
void onGizmoAccept ()
void onGizmoCancel ()
AttachmentEditorUI_ListBox createList (number x, number y, number w, number h)
unknown java0 (string func)
unknown java1 (string func, unknown arg0)
unknown java2 (string func, unknown arg0, unknown arg1)
unknown java3 (string func, unknown arg0, unknown arg1, unknown arg2)
unknown java4 (string func, unknown arg0, unknown arg1, unknown arg2, unknown arg3)
unknown java5 (string func, unknown arg0, unknown arg1, unknown arg2, unknown arg3, unknown arg4)
unknown java6 (string func, unknown arg0, unknown arg1, unknown arg2, unknown arg3, unknown arg4, unknown arg5)
unknown java9 (string func, unknown arg0, unknown arg1, unknown arg2, unknown arg3, unknown arg4, unknown arg5, unknown arg6, unknown arg7, unknown arg8)
 AttachmentEditorUI_EditPanel (number x, number y, number width, number height)
Public Member Functions inherited from ISPanel
void initialise ()
void noBackground ()
void close ()
void prerender ()
void onMouseUp (number x, number y)
void onMouseUpOutside (number x, number y)
boolean onMouseDown (number x, number y)
void onMouseMoveOutside (number dx, number dy)
void onMouseMove (number dx, number dy)
 ISPanel (number x, number y, number width, number height)
Public Member Functions inherited from ISUIElement
void initialise ()
void setController (integer c)
integer getController ()
void setAnchorBottom (boolean bAnchor)
void setAnchorTop (boolean bAnchor)
void setAnchorLeft (boolean bAnchor)
void setAnchorRight (boolean bAnchor)
void setAnchorsTBLR (boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)
void setAnchors (boolean bAnchor)
boolean getKeepOnScreen ()
void setX (number x)
void setY (number y)
void setWidth (number w)
void setHeight (number h)
number getWidth ()
number getHeight ()
number getRight ()
number getBottom ()
number getXScroll ()
void setWidthAndParentWidth (number wi)
void setHeightAndParentHeight (number h)
number getYScroll ()
number getMouseX ()
number getMouseY ()
number getCentreX ()
number getCentreY ()
number getX ()
number getY ()
boolean isEnabled ()
void setEnabled (boolean en)
number getAbsoluteX ()
boolean isMouseOver ()
boolean isPointOver (number screenX, number screenY)
void suspendStencil ()
void resumeStencil ()
void setStencilRect (number x, number y, number w, number h)
void clearStencilRect ()
void repaintStencilRect (number x, number y, number w, number h)
number clampStencilRectToParent (number x, number y, number w, number h)
void ignoreWidthChange ()
number getMaxDrawHeight ()
void setMaxDrawHeight (number height)
void clearMaxDrawHeight ()
void ignoreHeightChange ()
number getAbsoluteY ()
void recalcSize ()
void onResize ()
void setCapture (boolean bCapture)
boolean getIsCaptured ()
void setFollowGameWorld (boolean bFollow)
boolean getIsFollowGameWorld ()
boolean isFollowGameWorld ()
void setRenderThisPlayerOnly (integer playerNum)
integer getRenderThisPlayerOnly ()
void onLoseJoypadFocus (JoypadData joypadData)
void onGainJoypadFocus (JoypadData joypadData)
void setJoypadFocused (boolean focused, JoypadData joypadData)
void setVisible (boolean bVisible)
UIElement getJavaObject ()
boolean getIsVisible ()
boolean isVisible ()
boolean isReallyVisible ()
void onJoypadDown (integer button, JoypadData joypadData)
void onJoypadButtonReleased (integer button, JoypadData joypadData)
void onJoypadDirUp (JoypadData joypadData)
void onJoypadDirDown (JoypadData joypadData)
void onJoypadDirLeft (JoypadData joypadData)
void onJoypadDirRight (JoypadData joypadData)
void onJoypadButtonReleased_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDown_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDirUp_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirDown_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirLeft_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirRight_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadBeforeDeactivate (JoypadData joypadData)
void onJoypadBeforeDeactivate_Descendant (ISUIElement descendant, JoypadData joypadData)
boolean hasConflictWithJoypadNavigateStart ()
number getJoypadNavigateStartDelay ()
void onJoypadNavigateStart (JoypadData joypadData)
void onJoypadNavigateEnd (JoypadData joypadData)
void onJoypadNavigateUp (JoypadData joypadData)
void onJoypadNavigateDown (JoypadData joypadData)
void onJoypadNavigateLeft (JoypadData joypadData)
void onJoypadNavigateRight (JoypadData joypadData)
void onJoypadNavigateParent (JoypadData joypadData)
void onJoypadNavigateStart_Descendant (ISUIElement descendant, JoypadData joypadData)
void renderJoypadFocus (number x, number y, number w, number h)
void renderJoypadNavigateOverlay (integer playerNum)
void renderJoypadNavigateHighlight (JoypadData joypadData, ISUIElement child)
void renderJoypadNavigateTexture (JoypadData joypadData, ISUIElement child, Texture texture)
void instantiate ()
void createChildren ()
void drawTextureAllPoint (Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)
void StartOutline (Texture tex, number outlineThickness, number r, number g, number b, number a)
void EndOutline ()
void drawTextureScaled (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledUniform (Texture texture, number x, number y, nil scale, number a, number r, number g, number b)
void drawTextureScaledAspect (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect2 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect3 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTexture (Texture texture, number x, number y, number a, number r, number g, number b)
void drawTextureTiled (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledX (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledY (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledYOffset (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void DrawTextureAngle (Texture tex, number centerX, number centerY, number angle)
void drawTextureScaledStatic (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureStatic (Texture texture, number x, number y, number a, number r, number g, number b)
void drawItemIcon (InventoryItem item, number x, number y, number a, number w, number h)
void drawScriptItemIcon (Item scriptItem, number x, number y, number a, number w, number h)
void drawRect (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorderStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorder (number x, number y, number w, number h, number a, number r, number g, number b)
void drawLine2 (number x, number y, number x2, number y2, number a, number r, number g, number b)
void drawTextZoomed (string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)
void drawTextUntrimmed (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentre (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawText (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRight (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void setAlwaysOnTop (boolean b)
void drawTextStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentreStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRightStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void addToUIManager ()
void removeFromUIManager ()
void backMost ()
void addScrollBars (boolean addHorizontal)
boolean isVScrollBarVisible ()
ISUIElement getParent ()
table< integer, ISUIElementgetChildren ()
void addChild (ISUIElement otherElement)
void removeChild (ISUIElement otherElement)
void clearChildren ()
boolean onMouseWheel (number del)
void onMouseUp (number x, number y)
void setOnMouseDoubleClick (unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)
void onRightMouseUpOutside (number x, number y)
void onRightMouseDownOutside (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDownOutside (number x, number y)
void onFocus (number x, number y)
void bringToTop ()
void onRightMouseUp (number x, number y)
void onRightMouseDown (number x, number y)
void onMouseMove (number dx, number dy)
void onMouseMoveOutside (number dx, number dy)
boolean containsPoint (number x, number y)
boolean containsPointLocal (number x, number y)
void shrinkY (number y)
void shrinkX (number x)
void update ()
void prerender ()
void render ()
void setScrollWidth (number w)
void setScrollHeight (number h)
number getScrollWidth ()
number getScrollHeight ()
void setScrollChildren (boolean b)
boolean getScrollChildren ()
void setScrollWithParent (boolean b)
boolean getScrollWithParent ()
void setYScroll (number y)
void updateScrollbars ()
void setXScroll (number x)
number getScrollAreaWidth ()
number getScrollAreaHeight ()
ISCollapsableWindow wrapInCollapsableWindow (string title, boolean resizable, ISCollapsableWindow subClass)
boolean isRemoved ()
void setRemoved (boolean bremove)
void setUIName (string name)
string getUIName (string name)
string toString ()
void drawProgressBar (number x, number y, number w, number h, number f, umbrella::RGBA fg)
void stayOnSplitScreen (integer playerNum)
void setWantKeyEvents (boolean want)
void setWantExtraMouseEvents (boolean want)
void setForceCursorVisible (boolean force)
void shrinkWrap (number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)
void centerOnScreen (integer playerNum)
 ISUIElement (number x, number y, number width, number height)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Public Attributes

ISComboBox comboAddModel
ModelScript femaleBodyScript
ModelScript maleBodyScript
AttachmentEditorUI_ListBox list
ISButton buttonRemoveModel
ISComboBox comboPlayer
ISComboBox comboPlayerAnimation
ISComboBox comboAnimal
ISComboBox comboVehicle
AttachmentEditorUI_ListBox list2
ISPanel belowList
ISTextEntryBox nameEntry
ISButton buttonNewAttachment
ISButton buttonDeleteAttachment
string gizmo
ISButton button3
string transformMode
ISButton button4
table< string, ModelScript > animalScriptByName
table< ModelScript, ModelScript > animalScriptByModelScript
string selectedBone
ModelScript selectedModelScript
ModelScript currentAnimalScript
ModelAttachment selectedAttachment
table< ModelScript, Vector3f > originalOffset
table< ModelScript, Vector3f > originalRotate
table< ModelScript, Vector3f > originalScale
boolean isWorldAttachment
AttachmentEditorUI editor
Public Attributes inherited from ISPanel
boolean background
boolean moving
number downX
number downY
boolean mouseOver
umbrella::RGBA backgroundColor
umbrella::RGBA borderColor
boolean moveWithMouse
Public Attributes inherited from ISUIElement
table< integer, ISUIElementchildren
integer ID
integer controller
boolean anchorBottom
boolean anchorTop
boolean anchorLeft
boolean anchorRight
number x
number y
number width
number height
boolean enabled
number minimumWidth
number minimumHeight
boolean joypadFocused
UIElement javaObject
boolean removed
ISScrollBar vscroll
ISScrollBar hscroll
umbrella::ISUIElement::MouseDoubleClick onMouseDoubleClick
unknown target
number scrollwidth
boolean wantKeyEvents
boolean wantExtraMouseEvents
boolean forceCursorVisible
string dock
string internal
ISUIElement parent
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Constructor & Destructor Documentation

◆ AttachmentEditorUI_EditAttachment()

AttachmentEditorUI_EditAttachment::AttachmentEditorUI_EditAttachment ( number x,
number y,
number width,
number height,
AttachmentEditorUI editor )

Member Function Documentation

◆ addVehiclePartParentMenus()

void AttachmentEditorUI_EditAttachment::addVehiclePartParentMenus ( ISContextMenu context,
VehicleScript vehicleScript,
ModelScript child,
ISContextMenu parentMenu )

◆ createChildren()

void AttachmentEditorUI_EditAttachment::createChildren ( )

◆ doDrawItem()

number AttachmentEditorUI_EditAttachment::doDrawItem ( number y,
umbrella::ISScrollingListBox::Item item,
boolean alt )

◆ doDrawItem2()

number AttachmentEditorUI_EditAttachment::doDrawItem2 ( number y,
umbrella::ISScrollingListBox::Item item,
boolean alt )

◆ doLayout()

void AttachmentEditorUI_EditAttachment::doLayout ( )

◆ fillAnimalCombo()

void AttachmentEditorUI_EditAttachment::fillAnimalCombo ( )

◆ fillVehicleCombo()

void AttachmentEditorUI_EditAttachment::fillVehicleCombo ( )

◆ getSceneObjectId()

string AttachmentEditorUI_EditAttachment::getSceneObjectId ( ModelScript modelScript)

◆ getSelectedAttachmentIds()

string[] AttachmentEditorUI_EditAttachment::getSelectedAttachmentIds ( )

◆ getSelectedAttachments()

ModelAttachment[] AttachmentEditorUI_EditAttachment::getSelectedAttachments ( )

◆ getUniqueAttachmentId()

string AttachmentEditorUI_EditAttachment::getUniqueAttachmentId ( ModelScript modelScript)

◆ initAnimalModelScripts()

void AttachmentEditorUI_EditAttachment::initAnimalModelScripts ( )

◆ isAnimalScript()

boolean AttachmentEditorUI_EditAttachment::isAnimalScript ( ModelScript modelScript)

◆ isCharacterScript()

boolean AttachmentEditorUI_EditAttachment::isCharacterScript ( ModelScript modelScript)

◆ isPlayerScript()

boolean AttachmentEditorUI_EditAttachment::isPlayerScript ( ModelScript modelScript)

◆ isVehicleScript()

boolean AttachmentEditorUI_EditAttachment::isVehicleScript ( ModelScript modelScript)

◆ onComboAddModel()

void AttachmentEditorUI_EditAttachment::onComboAddModel ( )

◆ onComboAnimalModel()

void AttachmentEditorUI_EditAttachment::onComboAnimalModel ( )

◆ onComboPlayerAnimation()

void AttachmentEditorUI_EditAttachment::onComboPlayerAnimation ( )

◆ onComboPlayerModel()

void AttachmentEditorUI_EditAttachment::onComboPlayerModel ( )

◆ onComboVehicleModel()

void AttachmentEditorUI_EditAttachment::onComboVehicleModel ( )

◆ onDeleteAttachment()

void AttachmentEditorUI_EditAttachment::onDeleteAttachment ( ISButton button,
number x,
number y )

◆ onGizmoCancel()

void AttachmentEditorUI_EditAttachment::onGizmoCancel ( )

◆ onGizmoChanged()

void AttachmentEditorUI_EditAttachment::onGizmoChanged ( number delta)

◆ onGizmoStart()

void AttachmentEditorUI_EditAttachment::onGizmoStart ( )

◆ onKeyPress()

void AttachmentEditorUI_EditAttachment::onKeyPress ( integer key)

◆ onNameEntered()

void AttachmentEditorUI_EditAttachment::onNameEntered ( )

◆ onNewAttachment()

void AttachmentEditorUI_EditAttachment::onNewAttachment ( ISButton button,
number x,
number y )

◆ onRemoveModel()

void AttachmentEditorUI_EditAttachment::onRemoveModel ( ISButton button,
number x,
number y )

◆ onRightMouseDownList1()

void AttachmentEditorUI_EditAttachment::onRightMouseDownList1 ( number x,
number y )

◆ onSceneMouseDown()

void AttachmentEditorUI_EditAttachment::onSceneMouseDown ( number x,
number y )

◆ onSetCharacterAnimate()

void AttachmentEditorUI_EditAttachment::onSetCharacterAnimate ( string child)

◆ onSetCharacterShowBones()

void AttachmentEditorUI_EditAttachment::onSetCharacterShowBones ( string child)

◆ onSetModelIgnoreVehicleScale()

void AttachmentEditorUI_EditAttachment::onSetModelIgnoreVehicleScale ( string child)

◆ onSetObjectAutoRotate()

void AttachmentEditorUI_EditAttachment::onSetObjectAutoRotate ( string child)

◆ onSetObjectParent()

void AttachmentEditorUI_EditAttachment::onSetObjectParent ( string child,
string childAttachment,
string parent,
string parentAttachment )

◆ onSetObjectParentToVehiclePart()

void AttachmentEditorUI_EditAttachment::onSetObjectParentToVehiclePart ( string child,
string scriptPart,
string scriptModel,
string attachment )

◆ onSetObjectVisible()

void AttachmentEditorUI_EditAttachment::onSetObjectVisible ( string child)

◆ onToggleGizmo()

void AttachmentEditorUI_EditAttachment::onToggleGizmo ( )

◆ onToggleGlobalLocal()

void AttachmentEditorUI_EditAttachment::onToggleGlobalLocal ( )

◆ pickCharacterBone()

string AttachmentEditorUI_EditAttachment::pickCharacterBone ( )

◆ pickModelBone()

string AttachmentEditorUI_EditAttachment::pickModelBone ( )

◆ populateObjectList()

void AttachmentEditorUI_EditAttachment::populateObjectList ( )

◆ prerenderEditor()

void AttachmentEditorUI_EditAttachment::prerenderEditor ( )

◆ setPlayerAnimationCombo()

void AttachmentEditorUI_EditAttachment::setPlayerAnimationCombo ( )

◆ setSelectedAttachment()

void AttachmentEditorUI_EditAttachment::setSelectedAttachment ( ModelAttachment attach)

◆ setSelectedModel()

void AttachmentEditorUI_EditAttachment::setSelectedModel ( ModelScript modelScript)

◆ toUI()

void AttachmentEditorUI_EditAttachment::toUI ( )

Member Data Documentation

◆ animalScriptByModelScript

table<ModelScript, ModelScript> AttachmentEditorUI_EditAttachment::animalScriptByModelScript

◆ animalScriptByName

table<string, ModelScript> AttachmentEditorUI_EditAttachment::animalScriptByName

◆ belowList

ISPanel AttachmentEditorUI_EditAttachment::belowList

◆ button3

ISButton AttachmentEditorUI_EditAttachment::button3

◆ button4

ISButton AttachmentEditorUI_EditAttachment::button4

◆ buttonDeleteAttachment

ISButton AttachmentEditorUI_EditAttachment::buttonDeleteAttachment

◆ buttonNewAttachment

ISButton AttachmentEditorUI_EditAttachment::buttonNewAttachment

◆ buttonRemoveModel

ISButton AttachmentEditorUI_EditAttachment::buttonRemoveModel

◆ comboAddModel

ISComboBox AttachmentEditorUI_EditAttachment::comboAddModel

◆ comboAnimal

ISComboBox AttachmentEditorUI_EditAttachment::comboAnimal

◆ comboPlayer

ISComboBox AttachmentEditorUI_EditAttachment::comboPlayer

◆ comboPlayerAnimation

ISComboBox AttachmentEditorUI_EditAttachment::comboPlayerAnimation

◆ comboVehicle

ISComboBox AttachmentEditorUI_EditAttachment::comboVehicle

◆ currentAnimalScript

ModelScript AttachmentEditorUI_EditAttachment::currentAnimalScript

◆ editor

AttachmentEditorUI AttachmentEditorUI_EditAttachment::editor

◆ femaleBodyScript

ModelScript AttachmentEditorUI_EditAttachment::femaleBodyScript

◆ gizmo

string AttachmentEditorUI_EditAttachment::gizmo

◆ isWorldAttachment

boolean AttachmentEditorUI_EditAttachment::isWorldAttachment

◆ list

AttachmentEditorUI_ListBox AttachmentEditorUI_EditAttachment::list

◆ list2

AttachmentEditorUI_ListBox AttachmentEditorUI_EditAttachment::list2

◆ maleBodyScript

ModelScript AttachmentEditorUI_EditAttachment::maleBodyScript

◆ nameEntry

ISTextEntryBox AttachmentEditorUI_EditAttachment::nameEntry

◆ originalOffset

table<ModelScript, Vector3f> AttachmentEditorUI_EditAttachment::originalOffset

◆ originalRotate

table<ModelScript, Vector3f> AttachmentEditorUI_EditAttachment::originalRotate

◆ originalScale

table<ModelScript, Vector3f> AttachmentEditorUI_EditAttachment::originalScale

◆ selectedAttachment

ModelAttachment AttachmentEditorUI_EditAttachment::selectedAttachment

◆ selectedBone

string AttachmentEditorUI_EditAttachment::selectedBone

◆ selectedModelScript

ModelScript AttachmentEditorUI_EditAttachment::selectedModelScript

◆ transformMode

string AttachmentEditorUI_EditAttachment::transformMode

The documentation for this class was generated from the following file: